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Article View: alt.games.microprose.transport-tyc
Article #28013

Re: Locomotion: Vache and Vineyards

#28013
From: Pete
Date: Tue, 05 Oct 2004 16:45
35 lines
2728 bytes
Thanks for all the tips guys.  I completed the scenario in 9 years 10
months, initially using ships and farms close to food factories.

I also discovered another tip on the way.  I could build far more railways
by hugging hillsides rather than using large bridges.  I therefore saved a
lot of money by planning a route properly, allowing me to build more
railways more quickly.

Pete

"Josef Drexler" <nospam1004@joesbox.cjb.net> wrote in message
news:MPG.1bcbd3d65271d3ed989eae@server.our.house...
> Pete wrote on Sun, 3 Oct 2004 11:40:12 +0100:
> > "Me" <me@me.invalid> wrote in message
> > news:jeaakg6nnl8b.1q8ulwmj71wl7$.dlg@40tude.net...
> > > On Sun, 3 Oct 2004 09:13:52 +0100, Pete wrote:
> > >
> >
> > > Leave grapes well alone, no money in them at all!
> > >
> > > You can make plenty of money with livestock and grain. Build a town up
so
> > > it accepts food and then after that point, you're rating will soar.
> >
> > Cheers, will try that.
>
> Also don't forget ships.  Since you don't have to build tracks for them,
> they can make a killing in the beginning.  There are a bunch of farms and
> a forest near the shore which make for easy money.
>
> -- 
>    Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
> ---------------------------------+---------------------------------------
>  Please help Conserve Gravity    | Email address is *valid*.
>  Avoid showers. Take a bath.     | Don't remove the "nospam" part.
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From: "Pete" <pete@spam.is.killing.the.internet>
Newsgroups: alt.games.microprose.transport-tyc
References: <415fb4bc$0$17942$ed2619ec@ptn-nntp-reader02.plus.net> <jeaakg6nnl8b.1q8ulwmj71wl7$.dlg@40tude.net> <415fd70e$0$69739$ed2619ec@ptn-nntp-reader01.plus.net> <MPG.1bcbd3d65271d3ed989eae@server.our.house>
Subject: Re: Locomotion: Vache and Vineyards
Date: Tue, 5 Oct 2004 17:45:15 +0100
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