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Article #27950

Re: Just got locomotion

#27950
From: Mark Townend
Date: Mon, 13 Sep 2004 19:01
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"Guardian Pegasus" <pope@holysee.va> wrote in message
news:dunbk01bdpd1tjnuqu5r4mhn9drb66upej@4ax.com...
> On 13 Sep 2004 09:35:50 -0700, TomEReynolds@gmail.com (Tom E Reynolds
> Sr.) wrote:
>
> >why does it sux?  what about it did you not like?  why do yuou like DLX
better?
>
> Conservative nostalgia. The changes, building system especially, takes
> some getting used to . . .

. . and time, a network take a lot of clicks to build!

I had a 2 source food processing plant feeder setup going last night.
Livestock and grain farms each with 2 trains with single track branches
leading to a common double track section, then a 2 track terminal.

An empty train at the the double track fork to the 2 single track branches
always waited for its respective branch to clear before proceeding - some
form of route setting or presignal behaviour? (i had 2-way signals on the
branches just past the junction). A signal (normally at red) did not clear
unless a train was approaching it, and signals cleared far enough ahead of
the moving train to show the full sequence of 'aspects',
i.e green->yellow->red.

-- 
Mark
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From: "Mark Townend" <mark_townend@hotmail.com>
Newsgroups: alt.games.microprose.transport-tyc
Subject: Re: Just got locomotion
Date: Mon, 13 Sep 2004 20:01:05 +0100
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