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Article #27924

Re: 2.0.1 alpha 35

#27924
From: DJTB
Date: Fri, 03 Sep 2004 10:21
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Josef Drexler wrote:

> Finally, abandonedroads is now a feature which has three different modes,
> set by the switch parameter.  Mode 0 works as before, where unused roads
> become unowned after a while.  In mode 1 towns will take over nearby
> roads instead of them becoming ownerless after a while, and in mode 2
> towns will take over roads in their vicinity instantly.
> 

Is it possible to have a mode 3: give back to nature, where abandoned
road-tiles may be replaced (after a while) by new trees, grassland, etc.?
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From: DJTB <usenet@terabytemusic.cjb.net>
Newsgroups: alt.games.microprose.transport-tyc
Subject: Re: 2.0.1 alpha 35
Date: Fri, 03 Sep 2004 12:21:50 +0200
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