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Article View: alt.games.microprose.transport-tyc
Article #27910

Re: 2.0.1 alpha 34

#27910
From: tha2BIUS
Date: Fri, 03 Sep 2004 00:28
72 lines
4759 bytes
Dear Josef,
    sorry for not responding quicker - for some odd reason my News-Server 
wouldn't let me get any new messages, so I had to re-configure everything.
But finally I got back into the newsgroup so I can give you a follow up...

First let me re-describe the display problem: I downloaded the Patch (Alpha 
34) as usuall via Andrรฉs Zsogon's TTD-Configurator. The program added the 
new switches ('newhouses', 'enhanceddifficultysettings', 'newbridges') 
automaticly. After that I started the game - In this case as you guessed 
correctly in a window. This was when I first experienced the "adjustment" 
error. I run the OS at 1024 x 786 pixel on a 17" screen, but I set the 
'stretchwindow'-switch to 1024 px to fit the screen. It was my first guess 
that this switch wasn't set correctly, too. So I checked back in the TTD- 
Configurator but everything was set correctly.

Before originally posting this bug I tried all 5 Disply modes of TTD and the 
safe-mode check in the Setup. All ended up with the same result - the game 
wouldn't fit the screen correctly... The width is fitting the screen 
correctly, all icons in the top bar are displayed correctly from the 
pause-button on the left to the questionmark on the right. the problem is 
more in the window hights since there is quite a bit cut of from the bottom 
of the screen.

I'm unsure if I can add a screenshoot to this, but if you want me to I can 
email it to you - Just let me know.

Regarding your question: I checked/unchecked the new switches in Alpha 34 
but in every possible way I experienced the same problem. I don't think any 
of the previous switches / Aphas have something to do with it. I haven't 
changed the System-config, ATI hasn't released new graphic drivers for the 
board since 2001, the Win SP2 worked fine with Alpha 33 and DirectX 9.0c 
even longer.

Sorry I can't be anymore precise what is causing the problem, if you have 
any idea where the bug is coming from let me know and I'll try to test some 
more.

Thanks for helping though.



"Josef Drexler" <nospam0804@joesbox.cjb.net> schrieb im Newsbeitrag 
news:MPG.1b9bc8d6b67484d989ea1@server.our.house...
> Tobias Wiemers wrote on Sat, 28 Aug 2004 03:19:23 +0200:
>> I experienced some difficulties with TTD runing Alpha 34:
>> The screensize seems to be somewhat messed up. TTD seems to adjust the
>> screenhight to same size as screenwidth. In my case 1024 x 786 on an AMD 
>> 800
>> MHz with an ATI Rage 128 Pro runing with Win XP SP2 and DirectX 9.0c.
>
> OK, I guess this is running in a window?  Have you set the
> "stretchwindow" switch to make the window larger?  Check the setting of
> that switch, maybe it's set to "on", which would try to make the window
> 1280x1024.
>
>> These error happens in every possible graphic mode from Fullscreen to
>> Windowed and in Safemode. And adjusting my screen won't make it disaper
>> either. Which makes me belive it has something to do with the current 
>> patch.
>> Yesterday and with Alpha 33 the game was running fine.
>
> That's very odd.  Does fullscreen work normally otherwise?  I mean, does
> it actually go into fullscreen mode when you turn it on?
>
> It'd be good if you could experiment a bit, turn off or on some switches
> and see if you can find out which one it is that causes this.
>
> -- 
>   Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
> ---------------------------------+---------------------------------------
> Please help Conserve Gravity    | Email address is *valid*.
> Don't do push ups               | Don't remove the "nospam" part. 
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From: "tha2BIUS" <tha2BIUS@tiscali.de>
Newsgroups: alt.games.microprose.transport-tyc
Subject: Re: 2.0.1 alpha 34
Date: Fri, 3 Sep 2004 02:28:38 +0200
Organization: Tiscali Germany
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