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Article View: alt.games.microprose.transport-tyc
Article #27831

2.0.1 alpha 31

#27831
From: Josef Drexler
Date: Sun, 25 Jul 2004 01:23
55 lines
3713 bytes
Hi,

The latest alpha is available at the usual place, 
http://www.ttdpatch.net/src/

I've put a lot of work into making articulated engines work properly, and 
I believe everything should work right now, including multiheaded 
articulated engines, moving the individual engines around and building 
and selling trains.  What doesn't work is reversing articulated engines 
and dual-heading them (as opposed to multi-heading), but there are no 
sets which requires this at the moment so I'll fix it later.

One other change is something that Marijn submitted months ago but I 
totally forgot to include in the patch: it allows you to build canals at 
sea-level.  These sea-level canals have dikes too and thus won't flood 
into adjacent tiles, unlike regular sea-level water.

In other news, I'm going to be moving to a new city over the course of 
the next one or two weeks.  This means I won't be working on the patch 
during that time, and it will also mean that the mailing lists will only 
be working sporadically.  If you send requests to subscribe/unsubscribe 
or postings to the lists, please be prepared to wait a few hours or a day 
or two to see them appear.  It may take two weeks for the lists to become 
fully functional again.  For the same reason, the archives will be out of 
date until I'm done moving.  Sorry about that!

Josef.


All changes in 2.0.1 alpha 31:
- grf status window now also shows memory usage
- newstation var 42 gives tile and terrain type
- fixed bug with wagons getting lost when selling articulated
  multihead
- fixed bug with selling & buying setting cargo types that the newly
  bought vehicle didn't support
- fixed bug with copying orders also copying veh.name and cargo type
  (etc.)
- fixed incorrect power, weight and TE of articulated engines
- fixed bug with vehicles in "unattached" rows in depots sometimes
  not showing the right graphics
- fix crash when AI tries to sell dualheaded train
- show articulated loco on a single line in train details
- newgrfcfg entry is written to ttdpatch.cfg commented out if it's
  set to the default
- new action 0 feature 6 to modify bridge sprite tables
- by Marijn: canals built at sealevel show dikes too and don't flood
  into adjacent sealevel tiles

-- 
   Josef Drexler                 |    http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
 Please help Conserve Gravity    | Email address is *valid*.
 Don't do push ups               | Don't remove the "nospam" part.
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From: Josef Drexler <nospam0604@joesbox.cjb.net>
Newsgroups: alt.games.microprose.transport-tyc
Subject: 2.0.1 alpha 31
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