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Article View: alt.games.microprose.transport-tyc
Article #27821

Re: Chris Sawyer's Locomotion - Should I get it?

#27821
From: Josef Drexler
Date: Tue, 07 Sep 2004 14:29
34 lines
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Jo'Asia wrote on Tue, 7 Sep 2004 14:04:16 +0200:
> TP wrote:
> 
> > Having tried the demo, I want Locomotion and I want it now!
> 
> > It still has all the charm of TTD, but the RCT-style interface for
> > building railroad track, structures and stations is outstanding.  
> 
> I think I would add a "planning stage" for the railroad. Sometimes it's
> hard to get the turning endpoint right on the first try and
> building/demolishing the track costs money...

Yeah that would be useful.

> > A quantum leap ahead of TTD, I would say.
> 
> IMO the demo lacks time-controls (at least pause, slow, normal, fast)

In your opinion?  Did you look at the bottom-right corner of the screen?

> And a "free play" should be possible on a random map, just as in the TTD.

According to Gamespot, the game will have random scenarios in addition to 
the "challenge" scenarios.

> Different location could be nice, too.

Location for what?

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Subject: Re: Chris Sawyer's Locomotion - Should I get it?
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