Thread View: alt.games.duke3d
14 messages
14 total messages
Started by Fishy_stink_ho
Thu, 14 Oct 2004 04:16
Duke 4 ever????
Author: Fishy_stink_ho
Date: Thu, 14 Oct 2004 04:16
Date: Thu, 14 Oct 2004 04:16
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9 years, 4 Quakes, 4 unreals, 2 halflifes, 4 Jedis No duke. The shame. "Damn, this really pisses me off...." --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.776 / Virus Database: 523 - Release Date: 10/12/2004
Re: Duke 4 ever????
Author: Wesley
Date: Thu, 14 Oct 2004 05:20
Date: Thu, 14 Oct 2004 05:20
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i heard the last news Duke 4 will out in 2006 but again very recently might push to 2008 :( I-N-S-A-N-E-L-Y
Re: Duke 4 ever????
Author: Shinnokxz
Date: Thu, 14 Oct 2004 05:44
Date: Thu, 14 Oct 2004 05:44
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The problem is that they'll start finally start producton of the game, and release it well out of the engine's generation; this results in, simply, a dated game. Considering all teh hype about this game, it HAS to look good, even if it plays like gold. Unless they coughed up the serious dough for the jaw-dropping Unreal 3 engine license, I think that they should count their losses and put the puppy to sleep if they are indeed shooting for something as farfetched as a 2008 bullseye. You can only hype a franchise so far when the original games weren't terribly popular to being with (might incite flames with that, oh well). It's time like these where I question how game compaies can pay the bills through and through. -- Cory "Shinnokxz" Hansen http://coryhansen.com
Re: Duke 4 ever????
Author: Georg Mildenberger
Date: Thu, 14 Oct 2004 10:22
Date: Thu, 14 Oct 2004 10:22
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Shinnokxz <shinnokxz@charter.net> wrote > The problem is that they'll start finally start producton of the > game, and release it well out of the engine's generation; this > results in, simply, a dated game. Considering all teh hype > about this game, it HAS to look good, even if it plays like > gold. > Hei, how old ist Nukem 3d? And still it is a good game. I would be very happy whith something, that looks like Max Payne II an plays kind of dukish. Schorsch
Re: Duke 4 ever????
Author: Bateau
Date: Thu, 14 Oct 2004 15:24
Date: Thu, 14 Oct 2004 15:24
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"Fishy_stink_ho" <gomu2003@hotmail.com> wrote: >9 years, 4 Quakes, 4 unreals, 2 halflifes, 4 Jedis No duke. The shame. >"Damn, this really pisses me off...." Are you saying Duke Nukem Forever is taking a long time to make?? I DONT BELIEVE IT!!!!!!!!!!!!
Re: Duke 4 ever????
Author: Adrian
Date: Thu, 14 Oct 2004 18:16
Date: Thu, 14 Oct 2004 18:16
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Fishy_stink_ho wrote: > 9 years, 4 Quakes, 4 unreals, 2 halflifes, 4 Jedis No duke. The > shame. "Damn, this really pisses me off...." A 3D Realms press release from 1997 <Picture: [3D Realms Logo]> DUKE DOES QUAKE -- THE BIG QUESTION ANSWERED: WHY? FOR IMMEDIATE RELEASE Garland, TX - April 28, 1997 Here's why we didn't use our more advanced Prey engine to make Duke Nukem Forever... Garland, TX -- The big announcement leaked Friday night, scooped by Jason Bates of PC Gamer Online, and immediately caused a shockwave through Internet gaming newsgroups and IRC channels for Duke Nukem and Quake. Today, GT Interactive made public this big news: Duke Nukem Forever, the next all-new game starring icy confident, attitude busting, Duke Nukem, will be created using id Software's leading-edge Quake technology and tools. 3D Realms, at the same time, is developing Prey, a next-generation 3D game using technology that skips over the technology seen in today's current and soon-to-come 3D games. This leads to the question being asked most about the Duke meets Quake connection: Why is 3D Realms using the Quake technology rather than using their own Prey technology? Head of 3D Realms, George Broussard, responds: "It's a very good question, but we have a very good answer. Our Prey technology is predicated on 3D hardware, such as the 3DFX card and the Rendition card. Prey will not work without the current best 3D cards on the market. When Prey is released late in 1998 only then do we believe there will be enough of an installed base to support sales of a high-end 3D hardware game." "Obviously, we considered developing Duke Nukem Forever with the Prey engine," said Broussard, "but that would have put us in the position of releasing both Prey and Duke at nearly the same time, and we didn't want both games competing so close together and taking attention away from each other. Both games would have been hurt under that scenario." Scott Miller, head of Apogee, adds, "We want to give Prey as much space as possible, so this meant getting Duke Forever done early in 1998, and to do this we need a ready-to-go, track proven engine. I called Todd Hollenshead, CEO of id Software, and got the ball rolling." "We've actually been working on the game since January," said Miller, "prototyping new effects, adding game features, models, weapons, etc. We'll be showing Duke Forever in a back room at E3, at the GT Interactive booth, which will be the press' first glimpse of the game. Our goal is to release Duke Nukem Forever no later than mid-1998 and Prey late that year, making 1998 a big year for us." Broussard continues, "Duke Nukem Forever will have all of the functionality of Quake and bring in the new Quake II functions, too, including support for 3D hardware, colored lights, Internet multiplayer capability (including a QuakeWorld similar setup) and other cool things too soon to mention. The Quake engine is a joy to work with and players have yet to see its full potential, which we plan to exploit. As Duke would say: 'This is gonna rock!'." For more information contact Scott Miller: scottm@3drealms.com George Broussard at georgeb@3drealms.com [END] <Picture: [Site Counter]>
Re: Duke 4 ever????
Author: Steve Long
Date: Thu, 14 Oct 2004 20:16
Date: Thu, 14 Oct 2004 20:16
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Don't be in any hurry. They just recently settled on the SDK package. I personally like the "Next generation" comment. Yeah, next generation of Players! They should be in 4th grade by now. ************************************* 3D Realms buys physics for Duke Nukem Forever 27th of September, 2004 Meqon is glad to announce that 3D Realms have decided to buy our Meqon Game Dynamics SDK for their upcoming title Duke Nukem Forever. Meqon's product strategy has always been to create the most easy to use and flexible physics engine on the market, but without compromising the computational speed. George Broussard, CEO of 3DRealms comments - "We evaluated several physics SDK's and Meqon was really fast, had the cleanest interface and integrated into our game very quickly." The Meqon Game Dynamics SDK does not only handle basic rigid body simulation but also contain highly advanced character and vehicle modules. Mr Broussard comments - "With its advanced feature set, we feel confident that Meqon's next generation physics engine can help us create the next generation of action games." ***********************************
Re: Duke 4 ever????
Author: fishy_stink_ho
Date: Thu, 14 Oct 2004 22:23
Date: Thu, 14 Oct 2004 22:23
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"Georg Mildenberger" <georg.mildenberger@gmx.de> wrote in message news:2t72biF1rl4shU2@uni-berlin.de... > Shinnokxz <shinnokxz@charter.net> wrote > > > The problem is that they'll start finally start producton of the > > game, and release it well out of the engine's generation; this > > results in, simply, a dated game. Considering all teh hype > > about this game, it HAS to look good, even if it plays like > > gold. > > > > Hei, how old ist Nukem 3d? And still it is a good game. I would be > very happy whith something, that looks like Max Payne II an plays > kind of dukish. > > Schorsch Yeah well we could have had that like 5 engine changes ago. Now I really do believe this is a gag. They are going to see how long we will keep taking about this vaporware. They really are parodies of themselves. Kinda like Spinal Tap but evern more pretentious.
Re: Duke 4 ever????
Author: Wesley
Date: Fri, 15 Oct 2004 01:02
Date: Fri, 15 Oct 2004 01:02
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Meqon engine is really cool, very fluid animation. Check at www.meqon.com and download demo or video clip to see jeep in action.
Re: Duke 4 ever????
Author: Todd
Date: Thu, 21 Oct 2004 07:43
Date: Thu, 21 Oct 2004 07:43
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"Adrian" <anca@bigfoot.com> wrote: >A 3D Realms press release from 1997 <snippage> >Our goal is to release Duke Nukem Forever no later than mid-1998 and >Prey late that year, making 1998 a big year for us." > So, was Prey any good? And when did it actually release? I don't remember ever hearing about that game.
Re: Duke 4 ever????
Author: NutWrench
Date: Thu, 21 Oct 2004 20:44
Date: Thu, 21 Oct 2004 20:44
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"Todd" <noone@nowhere.com> wrote in message news:nqjen0dulh3r8duh9bvks07sus2inr2b14@4ax.com... > "Adrian" <anca@bigfoot.com> wrote: > > >A 3D Realms press release from 1997 > > <snippage> > > >Our goal is to release Duke Nukem Forever no later than mid-1998 and > >Prey late that year, making 1998 a big year for us." > > > > > So, was Prey any good? And when did it actually release? I don't > remember ever hearing about that game. > > Prey hasn't been released. According to what I've read at 3D Realms, they're not going to make any decisions about Prey until after DNF is released. Check out some of the Prey links at the 3D Realms bulletin board, especially the 1998 Infinite Megahertz interview. It features project leader Paul Schuytema where he shows off some amazing features of the Prey engine. On of the coolest features was dynamic portals, where you could create holes in space that would let you travel from one part of the map to another. Unreal has static portals, but these could be created and destroyed on-the-fly. Lots of Prey stuff here. Enjoy! :) http://personalwebs.oakland.edu/~lcmatero/prey/ --Nut
Re: Duke 4 ever????
Author: Petri Piira
Date: Fri, 22 Oct 2004 10:06
Date: Fri, 22 Oct 2004 10:06
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I hope this url works.. http://www.chipsbits.com/cgi-bin/order.cbi_home?client=47856&source=10678&page=catalogs/home.html&newpage=infopages/DUKENF.IR.html "Duke is back and badder than before in this retooled sequel. Dr. Proton has taken over Area 51 and nuked Las Vegas. Making use of the Unreal engine, the team at 3D realms promises not to disappoint with new weapons, new villains, and full 3Dfx support. Multiplayer options and incredible lifelike environments." Woohoo, Full 3Dfx support ;-) old info, anyone? :-) -- Petri Piira - Mikkeli http://www.f1-forum.fi/rata/ "Fishy_stink_ho" <gomu2003@hotmail.com> kirjoitti viestissล:w5ednX8SssXAYPDcRVn-sA@comcast.com... >9 years, 4 Quakes, 4 unreals, 2 halflifes, 4 Jedis No duke. The shame. > "Damn, this really pisses me off...." > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.776 / Virus Database: 523 - Release Date: 10/12/2004 > >
Re: Duke 4 ever????
Author: KC 2.0 --faster than before
Date: Sun, 24 Oct 2004 11:30
Date: Sun, 24 Oct 2004 11:30
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On Fri, 22 Oct 2004, Petri Piira wrote: > I hope this url works.. > http://www.chipsbits.com/cgi-bin/order.cbi_home?client=47856&source=10678&page=catalogs/home.html&newpage=infopages/DUKENF.IR.html I wouldn't trust Chips and Bits, Petri... I think it is a software retail site and their goal is you to buy stuff. > > Woohoo, Full 3Dfx support ;-) old info, anyone? :-) Check out the news item "PHYSICS CODE CHOSEN FOR DUKE NUKEM FOREVER" on Sept. 28 2004 at 3D Realms. I do not know if that means the Unreal engine is replaced with something else, or just added onto. http://www.3drealms.com/index.shtml -- *** ALWAYS REMEMBER *** Don't believe anything you read on these newsgroups, or for that matter, anything you read in Usednet, unless it is consistent with what you already know to be true, or unless you have taken the time to research the matter to prove its accuracy to your satisfaction. This is known as "doing your homework." "Peace... through superior firepower" http://www.cafepress.com/rightwingstuff/103883 www.spiritofamerica.net
Re: Duke 4 ever????
Author: Bateau
Date: Mon, 25 Oct 2004 13:48
Date: Mon, 25 Oct 2004 13:48
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"KC 2.0 --faster than before" <garyli@haliarebilet.reincarnate.com> wrote: >On Fri, 22 Oct 2004, Petri Piira wrote: > >> I hope this url works.. >> http://www.chipsbits.com/cgi-bin/order.cbi_home?client=47856&source=10678&page=catalogs/home.html&newpage=infopages/DUKENF.IR.html > >I wouldn't trust Chips and Bits, Petri... I think it is a software >retail site and their goal is you to buy stuff. > >> >> Woohoo, Full 3Dfx support ;-) old info, anyone? :-) > >Check out the news item "PHYSICS CODE CHOSEN FOR DUKE NUKEM FOREVER" on >Sept. 28 2004 at 3D Realms. I do not know if that means the Unreal engine >is replaced with something else, or just added onto. > >http://www.3drealms.com/index.shtml Just added on to.
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