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Thread View: alt.games.duke3d
5 messages
5 total messages Started by Patch Fri, 18 Jun 2004 14:06
Question about jonoF port
#78201
Author: Patch
Date: Fri, 18 Jun 2004 14:06
6 lines
1261 bytes
I've tried the new jonoF port & had so many problems with poor sound &
controller issues that I reverted back to the older version. The older
version works great except, how do you load custom maps? I've tried opening
the console with the tilde key and using "Map <mapname>", but that doesn't
work. What's the secret? I went to his web site but couldn't find the
answer.
Re: Question about jonoF port
#78202
Author: Repository Bloke
Date: Fri, 18 Jun 2004 15:18
15 lines
1423 bytes
"Patch" wrote in message ...
> I've tried the new jonoF port & had so many problems with poor sound &
> controller issues that I reverted back to the older version.

You've reverted to the DOS version? Or an earlier version of JonoF's port?

If you're still using JonoF's port you can load custom maps by selecting
'User Map' from the episode select screen (it should be at the bottom).
It'll list all the maps in your Duke directory and allow you to change
directories by pressing tab, etc. You can load them up that way.

Hope this helps.

- Repository Bloke
http://www.bur.st/~duke3d
Re: Question about jonoF port
#78203
Author: Patch
Date: Fri, 18 Jun 2004 16:26
13 lines
1482 bytes
"Repository Bloke" <robinsonzoospam@optusnet.com.au> wrote in message
news:40d307c2$0$18666$afc38c87@news.optusnet.com.au...
> "Patch" wrote in message ...
> > I've tried the new jonoF port & had so many problems with poor sound &
> > controller issues that I reverted back to the older version.
>
> You've reverted to the DOS version? Or an earlier version of JonoF's port?
>
>

To the earlier version of jonoF's port, it doesn't have the option for
loading user maps.
Re: Question about jonoF port
#78204
Author: Repository Bloke
Date: Sat, 19 Jun 2004 09:40
13 lines
1360 bytes
"Patch" wrote:
> To the earlier version of jonoF's port, it doesn't have the option for
> loading user maps.

Bugger. I haven't used the console much myself so I can't help you there.
However, you might want to take a look at DukeRoch:
http://www.bur.st/~duke3d/utilities.htm#launch

... which is an excellent front-loader for the game. It's what I use and
it's nicely compatible with JonoF's port.

- Repository Bloke
http://www.bur.st/~duke3d
Re: Question about jonoF port
#78205
Author: Patch
Date: Sun, 20 Jun 2004 13:54
23 lines
1973 bytes
"Repository Bloke" <robinsonzoospam@optusnet.com.au> wrote in message
news:40d40a22$0$25461$afc38c87@news.optusnet.com.au...
> "Patch" wrote:
> > To the earlier version of jonoF's port, it doesn't have the option for
> > loading user maps.
>
> Bugger. I haven't used the console much myself so I can't help you there.
> However, you might want to take a look at DukeRoch:
> http://www.bur.st/~duke3d/utilities.htm#launch
>
> ... which is an excellent front-loader for the game. It's what I use and
> it's nicely compatible with JonoF's port.
>
> - Repository Bloke
> http://www.bur.st/~duke3d
>
>
I tried the DukeRoch but it just screwed up Duke3D. I had to re-install &
edit the regsistry before Duke would run. The instructions that came with
DukeRoch were very sparse. I'm sure I did something wrong, but I'm going to
give up on it. Maybe I can try jonoF's web site again for tips on loading
user maps.
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