Thread View: alt.games.duke3d
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Started by Kent_Diego
Tue, 08 Jun 2004 05:10
New JonoF DN3D Port Out Today!
Author: Kent_Diego
Date: Tue, 08 Jun 2004 05:10
Date: Tue, 08 Jun 2004 05:10
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It has 3d models and a new User Map function to play third party maps that I don't seem to remember seeing before. All in "Polymost", WinXP native sound support and OpenGL glory. Duke3d keeps getting better and better. JonoF's site: http://jonof.edgenetwork.org/buildport/duke3d/ Get new levels at: http://www.bur.st/~duke3d/ It is going to take a long time to play all these user levels. I bet DNF comes out just as I finish the last one. Yeah, seamless. -Kent
Re: New JonoF DN3D Port Out Today!
Author: Patch
Date: Wed, 09 Jun 2004 18:45
Date: Wed, 09 Jun 2004 18:45
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"Kent_Diego" <None@Nomicrosoft.com> wrote in message news:_Sbxc.38$tI2.14@fed1read07... > It has 3d models and a new User Map function to play third party maps that I > don't seem to remember seeing before. All in "Polymost", WinXP native sound > support and OpenGL glory. Duke3d keeps getting better and better. > > JonoF's site: > http://jonof.edgenetwork.org/buildport/duke3d/ > Have you got a different link? That one doesn't work for me.
Re: New JonoF DN3D Port Out Today!
Author: Kent_Diego
Date: Thu, 10 Jun 2004 01:57
Date: Thu, 10 Jun 2004 01:57
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> > It has 3d models and a new User Map function to play third party maps that > I > > don't seem to remember seeing before. All in "Polymost", WinXP native > sound > > support and OpenGL glory. Duke3d keeps getting better and better. > > > > JonoF's site: > > http://jonof.edgenetwork.org/buildport/duke3d/ > > > > Have you got a different link? That one doesn't work for me. > > It looks like the site is down. Bet it will be up soon. I even followed link from Ken Silverman's site: http://www.advsys.net/ken/build.htm but no luck.
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