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Thread View: alt.games.duke3d
3 messages
3 total messages Started by ar... Armin Sadeghi Sun, 28 Apr 1996 00:00
Bugs found in Duke3D v1.3D
#1372
Author: ar... Armin Sadeghi
Date: Sun, 28 Apr 1996 00:00
35 lines
1898 bytes
Hi all,
	I just tried the new version of duke nukem , v1.3D , and really 
like the new improvements, but I also have found some bugs. Well I think 
they are bugs, you are welcome to correct me or explain them. Here they 
are-
* The level warping cheat doesn't work, maybe they have changed it?? It 
used to be DNSCOTTY##, where ## are two numbers, episode number then level
number.

* The clipping cheat doesn't display the message" clipping: on" or "off" 
all the time. It sometimes shows it and sometimes doesn't, or shows you 
some weird stuff.

* Have you noticed that you can use weapon 1- your foot- and then quick 
kick thing at the same time? I have and it sux! The quick kick is great 
but you shouldn't be able to do it with both feet at the same time! 

* I also noticed at some stage that a monster got squished under a secret 
door. The one in level one by the projector. The message " Squish " was 
shown and then the monster was actually squished and stuck to both ends of
the door. When you opened the door you could see the the monster sprites 
being streched and the squished. It looked really neat but could be a bug,
as it wouldn't go away.

	That is all I can think of at the moment, go ahead and add any 
other bugs that you have found, of explain the above. By the way does 
anyone know the email address of 3DRealms? I might just tell them.
Thanks

-- 
==========================================
Armin    -   ar...@sadeghi.manawatu.gen.nz
"The truth is out there" - The X-Files.
==========================================
Re: Bugs found in Duke3D v1.3D
#1373
Author: pp00... Ron Mercer
Date: Sun, 28 Apr 1996 00:00
20 lines
1234 bytes
ar...@sadeghi.manawatu.gen.nz (Armin Sadeghi) wrote:

>* I also noticed at some stage that a monster got squished under a secret 
>door. The one in level one by the projector. The message " Squish " was 
>shown and then the monster was actually squished and stuck to both ends of
>the door. When you opened the door you could see the the monster sprites 
>being streched and the squished. It looked really neat but could be a bug,
>as it wouldn't go away.

I believe this is a feature.  I've seen this happen in the ealier
versions of Duke 3D too.

It looks pretty cool, and if it weren't a feature why would the
message "Squish" appear on your screen when it happens?


--------------------------------------- Ronald E. Mercer -- [Infoworld, Inc.] -

					Team Internet Paintball {TIP#351}
Re: Bugs found in Duke3D v1.3D
#1374
Author: Adam Williamson
Date: Sun, 28 Apr 1996 00:00
46 lines
2437 bytes
In article <0428961219...@sadeghi.manawatu.gen.nz>, Armin
Sadeghi <ar...@sadeghi.manawatu.gen.nz> writes
>Hi all,
>       I just tried the new version of duke nukem , v1.3D , and really 
>like the new improvements, but I also have found some bugs. Well I think 
>they are bugs, you are welcome to correct me or explain them. Here they 
>are-
>* The level warping cheat doesn't work, maybe they have changed it?? It 
>used to be DNSCOTTY##, where ## are two numbers, episode number then level
>number.

DNSCOTTYXYY - X=episode number, yy=level number (06 for the secret
level.)

>
>* The clipping cheat doesn't display the message" clipping: on" or "off" 
>all the time. It sometimes shows it and sometimes doesn't, or shows you 
>some weird stuff.
>
>* Have you noticed that you can use weapon 1- your foot- and then quick 
>kick thing at the same time? I have and it sux! The quick kick is great 
>but you shouldn't be able to do it with both feet at the same time! 

Love to see what happens in Dukematch :). I thought it was funny.

>
>* I also noticed at some stage that a monster got squished under a secret 
>door. The one in level one by the projector. The message " Squish " was 
>shown and then the monster was actually squished and stuck to both ends of
>the door. When you opened the door you could see the the monster sprites 
>being streched and the squished. It looked really neat but could be a bug,
>as it wouldn't go away.

That's in all versions, it's a feature and most people like it :)

>
>       That is all I can think of at the moment, go ahead and add any 
>other bugs that you have found, of explain the above. By the way does 
>anyone know the email address of 3DRealms? I might just tell them.
>Thanks
>

Adam Williamson, D1M - ad...@scss.demon.co.uk
http://ourworld.compuserve.com/homepages/The_Williamsons/
"Muahahahahahahahahaha!" - Friday
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