Thread View: alt.games.duke3d
3 messages
3 total messages
Started by ar... Armin Sadeghi
Sun, 28 Apr 1996 00:00
Bugs found in Duke3D v1.3D
Author: ar... Armin Sadeghi
Date: Sun, 28 Apr 1996 00:00
Date: Sun, 28 Apr 1996 00:00
35 lines
1898 bytes
1898 bytes
Hi all, I just tried the new version of duke nukem , v1.3D , and really like the new improvements, but I also have found some bugs. Well I think they are bugs, you are welcome to correct me or explain them. Here they are- * The level warping cheat doesn't work, maybe they have changed it?? It used to be DNSCOTTY##, where ## are two numbers, episode number then level number. * The clipping cheat doesn't display the message" clipping: on" or "off" all the time. It sometimes shows it and sometimes doesn't, or shows you some weird stuff. * Have you noticed that you can use weapon 1- your foot- and then quick kick thing at the same time? I have and it sux! The quick kick is great but you shouldn't be able to do it with both feet at the same time! * I also noticed at some stage that a monster got squished under a secret door. The one in level one by the projector. The message " Squish " was shown and then the monster was actually squished and stuck to both ends of the door. When you opened the door you could see the the monster sprites being streched and the squished. It looked really neat but could be a bug, as it wouldn't go away. That is all I can think of at the moment, go ahead and add any other bugs that you have found, of explain the above. By the way does anyone know the email address of 3DRealms? I might just tell them. Thanks -- ========================================== Armin - ar...@sadeghi.manawatu.gen.nz "The truth is out there" - The X-Files. ==========================================
Re: Bugs found in Duke3D v1.3D
Author: pp00... Ron Mercer
Date: Sun, 28 Apr 1996 00:00
Date: Sun, 28 Apr 1996 00:00
20 lines
1234 bytes
1234 bytes
ar...@sadeghi.manawatu.gen.nz (Armin Sadeghi) wrote:
>* I also noticed at some stage that a monster got squished under a secret
>door. The one in level one by the projector. The message " Squish " was
>shown and then the monster was actually squished and stuck to both ends of
>the door. When you opened the door you could see the the monster sprites
>being streched and the squished. It looked really neat but could be a bug,
>as it wouldn't go away.
I believe this is a feature. I've seen this happen in the ealier
versions of Duke 3D too.
It looks pretty cool, and if it weren't a feature why would the
message "Squish" appear on your screen when it happens?
--------------------------------------- Ronald E. Mercer -- [Infoworld, Inc.] -
Team Internet Paintball {TIP#351}
Re: Bugs found in Duke3D v1.3D
Author: Adam Williamson
Date: Sun, 28 Apr 1996 00:00
Date: Sun, 28 Apr 1996 00:00
46 lines
2437 bytes
2437 bytes
In article <0428961219...@sadeghi.manawatu.gen.nz>, Armin Sadeghi <ar...@sadeghi.manawatu.gen.nz> writes >Hi all, > I just tried the new version of duke nukem , v1.3D , and really >like the new improvements, but I also have found some bugs. Well I think >they are bugs, you are welcome to correct me or explain them. Here they >are- >* The level warping cheat doesn't work, maybe they have changed it?? It >used to be DNSCOTTY##, where ## are two numbers, episode number then level >number. DNSCOTTYXYY - X=episode number, yy=level number (06 for the secret level.) > >* The clipping cheat doesn't display the message" clipping: on" or "off" >all the time. It sometimes shows it and sometimes doesn't, or shows you >some weird stuff. > >* Have you noticed that you can use weapon 1- your foot- and then quick >kick thing at the same time? I have and it sux! The quick kick is great >but you shouldn't be able to do it with both feet at the same time! Love to see what happens in Dukematch :). I thought it was funny. > >* I also noticed at some stage that a monster got squished under a secret >door. The one in level one by the projector. The message " Squish " was >shown and then the monster was actually squished and stuck to both ends of >the door. When you opened the door you could see the the monster sprites >being streched and the squished. It looked really neat but could be a bug, >as it wouldn't go away. That's in all versions, it's a feature and most people like it :) > > That is all I can think of at the moment, go ahead and add any >other bugs that you have found, of explain the above. By the way does >anyone know the email address of 3DRealms? I might just tell them. >Thanks > Adam Williamson, D1M - ad...@scss.demon.co.uk http://ourworld.compuserve.com/homepages/The_Williamsons/ "Muahahahahahahahahaha!" - Friday
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads