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Thread View: alt.games.duke3d
4 messages
4 total messages Started by jpb... BEAUDREAU JASON PAUL Fri, 26 Apr 1996 00:00
Cool trick in Level 1
#1270
Author: jpb... BEAUDREAU JASON PAUL
Date: Fri, 26 Apr 1996 00:00
15 lines
1033 bytes
Hey all,
  I was playing around with pipe bombs in the bathroom on level 1.  If you
jump into the airduct and use a pipebomb inside the duct, One of the 
corners gets blown out, leaving a holoduke!  This is really good b/c 
otherwise, whenever you get the holoduke on level 1 (in the arcade)
duke says "Hmmm...Don't have time to play with myself."  This of course
instantly tells the other net players someone just got the holoduke.  A 
real hole in strategy is formed.  Using the duke from the airduct makes
no noise.

Try it out!
Jason 

ps I am using version 1.3 (Haven't tried it with the previous versions.)
Re: Cool trick in Level 1
#1271
Author: isaa... IsaacPenn
Date: Sat, 27 Apr 1996 00:00
19 lines
1215 bytes
In article <26APR199...@vms1.tamu.edu>, jpb...@vms1.tamu.edu
(BEAUDREAU, JASON PAUL) writes:

>Hey all,
>  I was playing around with pipe bombs in the bathroom on level 1.  If
you
>jump into the airduct and use a pipebomb inside the duct, One of the 
>corners gets blown out, leaving a holoduke!  This is really good b/c 
>otherwise, whenever you get the holoduke on level 1 (in the arcade)
>duke says "Hmmm...Don't have time to play with myself."  This of course
>instantly tells the other net players someone just got the holoduke.  A 
>real hole in strategy is formed.  Using the duke from the airduct makes
>no noise.
>
>

Except for the sound of you crawling in the ducts.  Also, in 1.3 the flame
in there with the Holoduke will injure you, it didn't do that before...
Re: Cool trick in Level 1
#1272
Author: haw... Michael Gallagher
Date: Sat, 27 Apr 1996 00:00
23 lines
1241 bytes
In article <4ls8b4$m...@newsbf02.news.aol.com> isaa...@aol.com (IsaacPenn) writes:
>From: isaa...@aol.com (IsaacPenn)
>Subject: Re: Cool trick in Level 1
>Date: 27 Apr 1996 00:37:56 -0400

>In article <26APR199...@vms1.tamu.edu>, jpb...@vms1.tamu.edu
>(BEAUDREAU, JASON PAUL) writes:

>> whenever you get the holoduke on level 1 (in the arcade)
>>duke says "Hmmm...Don't have time to play with myself."  This of course
>>instantly tells the other net players someone just got the holoduke.  A 
>>real hole in strategy is formed. 

This is exactly the reason that I created a decoy RTS file with sampled sounds 
from the game. When you and your Deathmatch opponent use it/them, no one knows 
what sounds to believe any more.

If you want to check 'em out, they're at:

http://www.aoinfo.com/duke

-Michael
Re: Cool trick in Level 1
#1273
Author: Paolo Pace
Date: Tue, 30 Apr 1996 00:00
25 lines
1428 bytes
IsaacPenn wrote:
> 
> In article <26APR199...@vms1.tamu.edu>, jpb...@vms1.tamu.edu
> (BEAUDREAU, JASON PAUL) writes:
> 
> >Hey all,
> >  I was playing around with pipe bombs in the bathroom on level 1.  If
> you
> >jump into the airduct and use a pipebomb inside the duct, One of the
> >corners gets blown out, leaving a holoduke!  This is really good b/c
> >otherwise, whenever you get the holoduke on level 1 (in the arcade)
> >duke says "Hmmm...Don't have time to play with myself."  This of course
> >instantly tells the other net players someone just got the holoduke.  A
> >real hole in strategy is formed.  Using the duke from the airduct makes
> >no noise.
> >
> >
> 
> Except for the sound of you crawling in the ducts.  Also, in 1.3 the flame
> in there with the Holoduke will injure you, it didn't do that before...

 Actualy, if you don't want to be heard in the ducts just jump
continuously while in them and all your opponent can hear is you jumping
around!
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