Article View: alt.games.duke3d
Article #273Re: READ THIS if you know about ETHERNET
From: cwb... Charlie Baum
Date: Wed, 03 Apr 1996 00:00
Date: Wed, 03 Apr 1996 00:00
26 lines
1486 bytes
1486 bytes
je1...@xx.acs.appstate.edu (Jason Eudy) wrote: >I've been told that two computers connected by ethernet cards won't run >multiplayer games any faster than two computers connected by a null modem >cable. Considering the much higher data transfer rate of ethernet, I don't >believe it, but can anyone confirm whether or not this is true (so I won't >waste my money)? >Sorry for the crosspost, but this is appropriate for all the groups and I >figured this was the best way to get a response... >-- > >// ================================ >// Jason Eudy >// je1...@xx.acs.appstate.edu >// ===============\ Well, I have an Ethernet card, and I connect directly to a person downstairs from me all the time. It's as crisp as playing by yourself. Never once experienced any lag at all. I know that playing over a null modem can sometimes lag, especially in places that are very high detail, or there are a lot of weapons or spheres around and stuff like that. Ethernet is the way to go. Charlie
Technical Details
Message-ID:
<4jugo2$ffj@hearst.cac.psu.edu>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<4jss1g$sdn@lester.appstate.edu>Show Full Headers
Complete Article Headers
From: cwb...@psu.edu (Charlie Baum) Subject: Re: READ THIS if you know about ETHERNET Date: 1996/04/03 Message-ID: <4jugo2$ffj@hearst.cac.psu.edu> X-Deja-AN: 145641085 references: <4jss1g$sdn@lester.appstate.edu> organization: Penn State University, Center for Academic Computing newsgroups: alt.games.doom,alt.games.doom.ii,alt.games.apogee,alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit