Article View: alt.games.duke3d
Article #81227Re: Quit Whining About Piracy!!!
From: Alexander Hvostov
Date: Sat, 28 Jun 1997 00:00
Date: Sat, 28 Jun 1997 00:00
62 lines
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3803 bytes
Mr. Paul Katz wrote: > > Brainwobbler MacSpleen wrote in article <5nub57$lvv$1...@news.tcd.net>... > >un...@hishouse.com (Fred) wrote: > > > >>On 10 Jun 1997 05:56:40 GMT, "Outlaw" <out...@pacbell.net> wrote: > > > > > >>>You're assuming that the "4 friends" will indeed buy the game. Not > likely > >>>to happen in real life considering the demographics of the gaming > segment. > >>>The bottom line is that there really is no way to accurately access > lost > >>>sales. As a result, these so called loss estimates made by the game > makers > >>>(and yourself) are very much over exaggerated and impossible to prove. > >>> > >>> > > > >>I agree with this. For example, lets say that Willie Lunchmeat would > >>like to have Microsoft Office 97 for his computer at home, but it > >>isn't something that he absolutely needs, and there is no way in hell > >>he is willing to shell out the $300+ for it. But, lets say that > >>Willie is browing the web, and finds a WaReZ site that has Office on > >>it. Willie downloads it and lives happily ever after. Micro$oft > >>hasn't lost a dime because Mr. Lunchmeat wouldn't have bought it in > >>the first place. Don't get me wrong, im not supporting Piracy by no > >>means, but don't sit here and pump out bullshit "projected, > >>hypothetical" loss stats on proggies that would have never been bought > >>in the first place. Besides, the only company in trouble is Apple, > >>and no one is (or wants to be) stealing there shit. > > > >I think I've been making this same argument on Usenet for about two > >years now. Thank you for putting it a way that people can actually > >understand. > > > >--Me. > > I can understand the need to preview the full versions of software titles > before buying them. But keeping them long term without paying is outright > robbery. I've heard the "I would never buy it" excuse hundreds of times. > As a software developer I find it very disturbing that people feel free to > copy my work and pirate it off of Warez. If someone is willing to steal a > copy of MS Office off the Internet and use it indefinetily, I would > consider it something he/she definitely needs. Hi... Actually, no. I've gotten a warez game once. I did not actually require it, nor do I even now. It's a game. The way warez works, it's a way to get around the fact that most money is spent very strictly on absolute essentials--and if it can be gotten cheaper or free, legally or no, always seems to be a better idea to me. After all, why the @&%# would I care that your paycheck just went down? What with everyone in this world cheating each other already, do you think I'm not going to? You'd best give a real big incentive not to pirate, or it's gonna happen--PERIOD. (sorry, copy protection will be cracked... it's happened before and it'll happen again.) Alex
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From: Alexander Hvostov <shvo...@accesscom.com> Subject: Re: Quit Whining About Piracy!!! Date: 1997/06/28 Message-ID: <33B404C3.44C30E89@accesscom.com> X-Deja-AN: 253159072 References: <339B5C89.1DA9@mailhost.sk.sympatico.ca> <865833521-0-28077@manatee.envirolink.org> <01bc7563$4d64e040$95bed6cf@default> <33a16a14.3901553@news.datasync.com> <5nub57$lvv$1@news.tcd.net> <5o7fdb$ip7@winter.erols.com> To: "Mr. Paul Katz" <nap...@erols.com> X-Server-Date: 28 Jun 1997 09:26:13 GMT Organization: Access Internet Communications, Inc. Newsgroups: alt.games,alt.games.apogee,alt.games.command-n-conquer,alt.games.cosmic-wimpout,alt.games.descent,alt.games.doom,alt.games.doom.ii,alt.games.duke3d,alt.games.heretic,alt.games.kali,alt.games.mechwarrior2,alt.games.mtrek,alt.games.omega,alt.games.quake,alt MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit