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Article #798

Re: Mirror Tricks...

#798
From: ni... nico
Date: Tue, 16 Apr 1996 00:00
22 lines
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On Mon, 15 Apr 1996 19:36:17 GMT, stil...@pgh.nauticom.net (Bryan
Todd) wrote:

>I've found a VERY odd trick in Duke3d...
>You know how the mirrors slow down the system a little? 
>Here's why... The mirrors recreate the WHOLE level in reverse!
>Try this... Turn off clipping (DNCLIP) and walk through a mirror. Sure 
>you can't DO anything in the 'mirror world', but it's an interesting 
>thing to try!

Tried this sometime ago already. I noticed it when I had been messing
around with the .con files a bit. I had defined maxhealth as 9999, 
pipebombblastradius as 9999 and pipembomb strengtth as 9000. When I
was  playing "Damn I'm good" in Red Light district I blew up a
pipebomb in the toilet of the nightclub complex. Unfortunately I was
standing in front of the mirror, with the result that the clipping
gave away and I experienced an "Alice in wonderland effect". My game
ended there though, as I couldn't de-activate the clipping.

--
Niklas T�tterman | http://www.sit.fi/~nico
The Secret of Eternal Life is - dnkroz
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From: ni...@jnt.pp.fi (nico)
Subject: Re: Mirror Tricks...
Date: 1996/04/16
Message-ID: <3173f1f1.8742522@news.eunet.fi>
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