Article View: alt.games.duke3d
Article #78306DNF has a new physics engine
From: Phil Hoffer
Date: Tue, 28 Sep 2004 11:17
Date: Tue, 28 Sep 2004 11:17
39 lines
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2372 bytes
just in case you're interested: http://www.meqon.com/news/20040927.php <quote> *3D Realms buys physics for Duke Nukem Forever* 27th of September, 2004 Meqon is glad to announce that 3DRealms have decided to buy our Meqon Game Dynamics SDK for their upcoming title Duke Nukem Forever. Meqon's product strategy has always been to create the most easy to use and flexible physics engine on the market, but without compromising the computational speed. George Broussard, CEO of 3DRealms comments - "We evaluated several physics SDK's and Meqon was really fast, had the cleanest interface and integrated into our game very quickly." The Meqon Game Dynamics SDK does not only handle basic rigid body simulation but also contain highly advanced character and vehicle modules. Mr Broussard comments - "With its advanced feature set, we feel confident that Meqon's next generation physics engine can help us create the next generation of action games." About 3D Realms 3D Realms Entertainment, a division of Apogee Software, Ltd., founded in 1987 and headquartered in Garland, TX, is a leading PC developer and shareware pioneer, with 35 published titles. Known for the award winning, alien ass kicking, Duke Nukem franchise, 3D Realms also partnered with Remedy Entertainment to help create Max Payne in 2001 which went on to sell over 4 million copies and became another leading action game franchise. Additional information can be obtained through the 3D Realms web site located at http://www.3drealms.com </quote> ain't that the same physics engine used in unreal engine 3? if so you can calculate when the game _could_ be coming out.. phi
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!fu-berlin.de!uni-berlin.de!not-for-mail From: "Phil Hoffer" <news@hoffer.cx> Newsgroups: alt.games.duke3d Subject: DNF has a new physics engine Date: Tue, 28 Sep 2004 13:17:14 +0200 Lines: 41 Message-ID: <2rsvhnF1enrn5U1@uni-berlin.de> X-Trace: news.uni-berlin.de 51rV+rIlO4wS2QpiMhRLUwN8+jiYU6b/JosfHEpvbFyTD7jPtw X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit