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Article #78092

Re: HELP - Map not found error???

#78092
From: Steve Long
Date: Tue, 17 Feb 2004 19:33
46 lines
2571 bytes
Tom
I remember. Somehow, I don't know how, but after zipping and uploading to
site, this happened. My version works fine.
Please feel free to fix both. There are some other minor flaws. Couple of
lifts, that if you don't get on after opening, you'll be left behind,
because trigger switch will be inaccessable.
Thanks
Steve
***********************
"Tom Breton" <tehom@REMOVEpanNOSPAMix.com> wrote in message
news:m3brnyvna7.fsf@mail.panix.com...
> "Steve Long" <steve@ih8spam.yup> writes:
>
> > Snip
> > > Also, is there one really good site to get more maps and other stuff?
> > Snip
> > **********************
> > I did three Episodes plus three extra maps, all in sequence, go here:
> > http://membres.lycos.fr/duke3d/eindex.htm
> > Click "Best Maps"
> > then "New Episodes"
> > Look for Steve Long (1,2 &3)
> > One flawed map, in a large space port, one door opens, but the ceiling
> > falls. Error in sector assignment. Just clip into it and it will rise,
then
> > continue game.
>
> There's also a crack in roller.map (E1L2) that's supposed to bring
> down a wall, but instead the conveyor pushes the crack out of player
> space where it can't be exploded.  Again, clipping through it will let
> the game proceed.
>
> If you don't have time to fix them, I'd like to.
>
> > After the three Episodes end, play
> > Movies
> > Sealab67
> > Endwar
> > In that sequence to finish the story line.
> > Steve
> >
> >
> >
>
> --
> Tom Breton, calm-eyed visionary
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From: "Steve Long" <steve@ih8spam.yup>
Newsgroups: alt.games.duke3d
References: <FiCXb.4655$Hy3.3748@edtnps89> <9eXXb.10759$FO.3412@fe01.usenetserver.com> <m3brnyvna7.fsf@mail.panix.com>
Subject: Re: HELP - Map not found error???
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