Article View: alt.games.duke3d
Article #77997playing Duke3d multiplayer with to PCs
From: Angel
Date: Mon, 05 Jul 2004 03:50
Date: Mon, 05 Jul 2004 03:50
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1416 bytes
I have 2 PCs (one w/ win98, the other win2000) that are connected directly via their lan cards. Both PCs can see each other correctly. How would I need to configure the game to be able to play a multi-player game in the 2 PCs? What setup would I have to run and what would I need to choose? Thanks.
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Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!in.100proofnews.com!in.100proofnews.com!pd7cy1no!shaw.ca!sjc70.webusenet.com!news.webusenet.com!pc01.webusenet.com!fe01.usenetserver.com.POSTED!53ab2750!not-for-mail Reply-To: "Angel" <angel_monson@hotmail.com> From: "Angel" <angel_monson@hotmail.com> Newsgroups: alt.games.duke3d Subject: playing Duke3d multiplayer with to PCs Lines: 9 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <Dk4Kb.349$Fz1.298@fe01.usenetserver.com> X-Complaints-To: abuse@usenetserver.com X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly. NNTP-Posting-Date: Sun, 04 Jan 2004 21:53:23 EST Date: Sun, 4 Jul 2004 22:50:10 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit