Article View: alt.games.duke3d
Article #71339Crash, further info
From: LC01
Date: Sat, 18 Mar 2000 00:00
Date: Sat, 18 Mar 2000 00:00
27 lines
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1724 bytes
I'm glad to see that people are trying to help seriously, thanks for that. Actually, the crashes occur while playing after some seconds, no matter... - which location - which level - which episode - if in DOSonly or in a WinShell - which setup-options I choose (even NO sounds and lowest resolution) - if I slow the PC down in BIOS The soundcard is of the same type like on the old machine, a cheap SB-compatible. All drivers are installed in DOS-Mode. I even copied and installed Duke in DOS, because EDITART does not work if you don't. Everything else runs perfectly on this new PC. The crash looks like this: game freezes, big letters overwrite the actual scene with many numbers in it and the words "code page granular" repeatedely. The DukeHelpfile says: "granular" means processors too fast. But I don't believe this because many friends of mine have new PCs and they say: Duke runs better than ever. Now I really do hope there are some PC-pros out there who can help me. Building Dukelevels is a great hobby of mine and losing it would really make me do stupid things (like building unreal-levels instead!!) And before you ridicule this: you could be next! LC01
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From: LC01 <se...@smail.uni-koeln.de> Subject: Crash, further info Date: 2000/03/18 Message-ID: <38D2D10D.9669BCD4@smail.uni-koeln.de> X-Deja-AN: 598983536 X-Complaints-To: new...@rrz.uni-koeln.de X-Trace: news.rrz.Uni-Koeln.DE 953340142 6492 134.95.89.115 (18 Mar 2000 00:42:22 GMT) Organization: Regional Computing Center, University of Cologne Mime-Version: 1.0 NNTP-Posting-Date: 18 Mar 2000 00:42:22 GMT Newsgroups: alt.games.duke3d Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit