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Article #71291Re: Duke to Doom (or other engines)?
From: Charles Barreca
Date: Sun, 19 Mar 2000 00:00
Date: Sun, 19 Mar 2000 00:00
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getting back to the topic, Duke3d was shown in one game i own, Blood, but in a bad way: His torn up torso is hanging from a meat hook in a cave, and Caleb (Bloods "hero") can push his body around and say"ohh, shake it baby!" I also saw a Duke3d Halflife skin (was pretty good looking, but no jetpack) B.T.W., If some team in Halflife/Quake II made a mod using "polygoned" versions of the monsters/Duke, realeased it on the net for free as a mod, but looked alot like Duke3d (similar maps/sounds, ect) would 3dreams be busting their balls, especialy if everone went for the lates copy of Halflife instead of DNF?
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From: "Charles Barreca" <bar...@monmouth.com> Subject: Re: Duke to Doom (or other engines)? Date: 2000/03/19 Message-ID: <8b43rf$h1s$1@news.monmouth.com> X-Deja-AN: 599770640 References: <38ce9289.9731475@enews.newsguy.com> <1vMz4.23767$W5.339486@typhoon.nyroc.rr.com> <38cfc9fe.4128799@enews.newsguy.com> <h_8A4.21199$W5.263455@typhoon.nyroc.rr.com> Organization: Monmouth Internet X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Newsgroups: alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit