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Article View: alt.games.duke3d
Article #71154

Re: A Conversion for Duke Nukem with pokemon in it?

#71154
From: MasterF
Date: Sat, 11 Mar 2000 00:00
32 lines
2020 bytes
I've tried that before, making a pokeball gun and etc, but it was too hard
cause I'm not that good at it.

--
-MasterF, maximike(at)geocities(dot)com
Captain's log, stardate 41358.2. I am nailed to the hull.

Jonathan Drain wrote in message <8adgpc$7rl$5...@cumin.nnrp.netline.net.uk>...
>Michael <Micha...@hotmail.com> wrote:
>
>> Marty dalton has made a pokemon level with nine pokemon in it.
>> I will see if i can get it to you.
>
>Duke3D    and    Pokemon,    two    of    my    favourite    games    of
>all    time    (the    others    being    Half-Life,    Quake    2,    GTA,
>Worms    2    and    Cannon    Fodder...)
>
>Sounds    like    fun,    you    could    edit    the    sprites    and
>make    a    total    conversion    for    Duke3D.    Better    yet,    a
>Half-Life    team    game,    "Pokemon    Hunters",    where    we    track
>down    and    hunt    wild    Pikachu...
>
>...better    yet,    we    capture    them.    Forget    Team    Fortress
>Classic    -    how    about    Team    ROCKET    classic!    <hehe>
>
>L8r,
>--
>Jonathan Drain - I'd explain it to you, but your brain would explode.
>ICQ: 39945538 -=- Visit my Website at: http://www.jonnydigital.co.uk
>Remove name of Pokemon character from my e-mail address to reply
>
>
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From: "MasterF" <maximike@geocities.com.nospam>
Subject: Re: A Conversion for Duke Nukem with pokemon in it?
Date: 2000/03/11
Message-ID: <hXjz4.64$KKm1.655539@news.xtra.co.nz>
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