Article View: alt.games.duke3d
Article #69020Re: Level editing for Duke 3D
From: NutWrench
Date: Thu, 04 Nov 1999 00:00
Date: Thu, 04 Nov 1999 00:00
37 lines
2045 bytes
2045 bytes
Hi, You've probably reached the sector limit for your map. You can't have more than 1024 sectors in a Build map. --Nut El Gringo <taau...@online.no> wrote in message news:rVlU3.1518$1C4.15937@news1.online.no... > Hello > > I'm one of the few (?) people who still make levels for Duke Nukem 3D > Atomic. > I'm making a city with a lot of different buildings, including a hotel, a > police station, apartments, a cinema etc....but suddenly one day when I > tried to make a staircase Build stopped and didn't react on any keys. > When I had restarted Build the same thing happened again and again. > I've even tried to reinstall both Duke and Build but that didn't make it > better. > My level has become quite big now, 309 kb which is about twice as big as the > biggest of the standard Duke levels and I'm afraid that might be the reason? > Is my level too big for Build? > If so, is there another level-editor or another version of Build which > supports bigger levels? > I'm now using Build version 1.97. > (My level isn't that advanced, it has a lot of doors, an elevator, walls you > can blow up, sound-effects and things like that, but what makes it big is > probably all the details, like garbage laying around in the streets, > pictures on walls, bottles, chairs and graffiti.) > > Please help me if you can > >
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From: "NutWrench" <nutw...@DETHB4SPAMwa.freei.net> Subject: Re: Level editing for Duke 3D Date: 1999/11/04 Message-ID: <7anU3.28338$23.1500834@typ11.nn.bcandid.com> X-Deja-AN: 544556586 References: <rVlU3.1518$1C4.15937@news1.online.no> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Trace: typ11.nn.bcandid.com 941752067 209.198.80.23 (Thu, 04 Nov 1999 16:47:47 EST) Organization: bCandid - Powering the world's discussions - http://bCandid.com X-MSMail-Priority: Normal NNTP-Posting-Date: Thu, 04 Nov 1999 16:47:47 EST Newsgroups: alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit