Article View: alt.games.duke3d
Article #68733Re: Vixens T.C
From: NutWrench
Date: Tue, 19 Oct 1999 00:00
Date: Tue, 19 Oct 1999 00:00
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1452 bytes
Hi,
I've tried it and thought the environment texturing was VERY good,
especially the textures that give the beautiful impression of 'lighted'
areas under the streetlamps. The level mapping is also so-so to good,
however, some of it is built upon pre-existing 3drealms levels (for instance
one map is basically levels E1L1 and E1L2 joined together and slightly
modified).
Unfortunately, the actor (monster) modelling is terrible in both Vixens 1
and 2. I would give it much higher marks without the actors.
-- Nut
JCM <mu...@satlink.com.au> wrote in message
news:380C72D1.9D2DD736@satlink.com.au...
> Hi,
>
> Just wondering if anybodys tried the "vixen" total conversion
> for Duke3d... If so, is it any good?
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From: "NutWrench" <nutw...@DETHB4SPAMwa.freei.net> Subject: Re: Vixens T.C Date: 1999/10/19 Message-ID: <3v%O3.17676$E_1.1015539@typ11.nn.bcandid.com> X-Deja-AN: 537949543 References: <380C72D1.9D2DD736@satlink.com.au> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Trace: typ11.nn.bcandid.com 940344383 209.198.85.104 (Tue, 19 Oct 1999 10:46:23 EDT) Organization: bCandid - Powering the world's discussions - http://bCandid.com X-MSMail-Priority: Normal NNTP-Posting-Date: Tue, 19 Oct 1999 10:46:23 EDT Newsgroups: alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit