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Article View: alt.games.duke3d
Article #3

Re: Duke Nukem is a WIMP

#3
From: Adam Williamson
Date: Mon, 19 Feb 1996 00:00
46 lines
2551 bytes
In article <4g9gnq$j...@mozo.cc.purdue.edu>, Branden Robinson
<bra...@ecn.purdue.edu> writes
>  1) The music/sound setup can't autodetect DMA channels for shit

Really? Got my SB16 on DMA5 fine.

>  2) The saved game thumbnails are corrupted 1/3 to 1/2 the time

Never happened once to me.

>  3) Game restores occasionally bomb right out of the program

Same here.

>  4) It likes to wegde machines HARD.  As in locking up the keyboard beyond
>all hope of a three-finger salute.  Once I even crashed into some debug
>code that blew my monitor into some half-assed 40x25 CGA text mode, rang
>the speaker bell like it was a fire alarm, and dumped the processor
>state to LPT1:, complete with the register contents.

Try: typing mode co80, disconnecting your PC Speaker, and getting a
better computer, as Duke's never crashed mine at all, once. Even dumping
it into Paradise enhanced gfx mode on my Cirrus card didn't lock it.

>
>I guess these guys were so busy talking to their lawyers about how
>"creating your own levels or reverse engineering the software" (i.e.,
>writing your own level editors, sound/graphics extraction and replacement
>utilites, etc.) is "a violation of the vendor's rights" that they couldn't
>be bothered to debug their software.  Bullshit.  Id let the kids run
>hog wild with DOOM and they made a buttload of money.

Er, wake up, Apogee provide level and gfx editors with the registered
version, and you can edit the sound in the shareware.

>One last word: DON'T TRY to run this game on a 486DX2/66.  It must drop 75%
>of the frames.  You'll need a Pentium or one of those hopped-up
>clock-ntupled AMD 486 chips to get any performance out of this thing.

I run it on a DX33. Very nicely, thankyou. 8fps in the mode I play at
(2/3 screen window, sound FX only - no music or ambience). I can bear
8fps.
--
Adam Williamson, D1M - ad...@scss.demon.co.uk
http://ourworld.compuserve.com/homepages/The_Williamsons/
Doom2: The Tyranny Levels, Insertion, Memento Mori 2
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From: Adam Williamson <Ad...@scss.demon.co.uk>
Subject: Re: Duke Nukem is a WIMP
Date: 1996/02/19
Message-ID: <GwzHkhAXTMKxEwOr@scss.demon.co.uk>
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