Article View: alt.games.duke3d
Article #160Re: DN3D: "HOW DID YOU GET HERE?"
From: David Mackintosh
Date: Thu, 21 Mar 1996 00:00
Date: Thu, 21 Mar 1996 00:00
32 lines
1895 bytes
1895 bytes
In article <4ioor9$l...@utrhcs.cs.utwente.nl>, Miklos Donders <don...@cs.utwente.nl> writes >In article <4icgnd$d...@lester.appstate.edu>, je1...@xx.acs.appstate.edu (Jason >Eudy) writes: >>On 12 Mar 1996 13:25:02 GMT, Michael Straight (stra...@email.unc.edu) wrote: >>> Near the begining of Level 4, there is the ledge looking out onto the >>> lake over the sub with tower guns on ledges to either side. When you >>> blow up the guns you can jump to the ledges and get some stuff in the >>> caves. >> >>> One cave has a message "How did you get here?" The duke3d.faq says that >>> it's because you need the jetpack to get to the cave (which you can't get >>> on that level without cheating), but I have no trouble just jumping (it's >>> easier if you do an F7 so that you can see yourself and back up as far as >>> possible before making the jump). >> >>> What's the deal with this? Did 3drealms really think that jump was >>> impossible without the jetpack? >> >>Apparently so, but it's easy. I got it on the first try. I was rather >>confused by the "How did you get here?" sign. It's like the "You're not >>supposed to be here" sign on level 5, which I got to without cheating. >> > -- Me too! I saw both these signs without cheating. Maybe the person who wrote the faq just could not do it? David Mackintosh Clwyd, Wales
Technical Details
Message-ID:
<UlbotCAjAZUxEwMk@ndmack.demon.co.uk>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<4icgnd$dov@lester.appstate.edu> <4ioor9$luv@utrhcs.cs.utwente.nl>Show Full Headers
Complete Article Headers
From: David Mackintosh <da...@ndmack.demon.co.uk> Subject: Re: DN3D: "HOW DID YOU GET HERE?" Date: 1996/03/21 Message-ID: <UlbotCAjAZUxEwMk@ndmack.demon.co.uk> X-Deja-AN: 143603970 distribution: world x-nntp-posting-host: ndmack.demon.co.uk references: <4icgnd$dov@lester.appstate.edu> <4ioor9$luv@utrhcs.cs.utwente.nl> organization: Mackintosh Consultants mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.action,alt.games.duke3d Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit