Article View: alt.games.duke3d
Article #104Re: Patch 1.1 Didn't do anything
From: joh... John
Date: Thu, 22 Feb 1996 00:00
Date: Thu, 22 Feb 1996 00:00
14 lines
918 bytes
918 bytes
Well Just tried out the patch....NOT ! I'm running a 486dx266 with fast video with only 5megs of ram! V1.0 works fine with a min.15fps with occassional crashes. I am thankful the game runs at all considering... As insignificant this is, I know they say 8meg min. But the PATCH prevents anyone with less than 6.5 megs free to run at all now ! Geez ,this is one of the improvements? :-( Anyway this post is just to add to the list of 'improvements' to this patch.
Technical Details
Message-ID:
<4gid5q$l7@atlas.uniserve.com>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<4gcu2p$ev6@rtpnews.raleigh.ibm.com> <4ggapo$31h@boris.eden.com>Show Full Headers
Complete Article Headers
From: joh...@uniserve.com (John) Subject: Re: Patch 1.1 Didn't do anything Date: 1996/02/22 Message-ID: <4gid5q$l7@atlas.uniserve.com> X-Deja-AN: 140748349 distribution: world references: <4gcu2p$ev6@rtpnews.raleigh.ibm.com> <4ggapo$31h@boris.eden.com> organization: UNIServe Online mime-version: 1.0 newsgroups: alt.games.apogee,alt.games.duke3d Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit