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4 total messages Started by Volfie999 Sat, 06 Mar 2010 21:15
Has anyone played the Eternal Megawad??
#95006
Author: Volfie999
Date: Sat, 06 Mar 2010 21:15
15 lines
1841 bytes
All 32 levels, plus two more.  Has anyone else played this?

I found it annoyingly frustrating at times.  The look of the levels
was amazing: the artwork, the colors, everything was superb.  The Imps
had a nice redesign that was kinda cool.

But...

It was very difficult to proceed sometimes.  The hidden areas were so
difficult to find, especially the ones that were necessary to complete
the level.  I needed to cheatcode my way through at least half a dozen
of the levels, including especially the last one.  I couldn't the
buttons/switches/whatever to merely be able to continue on playing.

Was it just me, or what?
Re: Has anyone played the Eternal Megawad??
#95007
Author: Len Pitre
Date: Sun, 07 Mar 2010 18:39
15 lines
1326 bytes
Volfie999 wrote:

>All 32 levels, plus two more.  Has anyone else played this?

Someone I know has said: 

"First time I got stuck for a LONG time on map 11. Just didn't see the 
logic... but it's there, and it's incredibly cool once you see it. The rest... 
X-marks-the-spot is usually your clue. Really."

--
Pointless sig file.
http://www.archonrealm.com | http://archonrealm.tripod.com
Replace "Doom!" with "Hotmail" to send e-mail.
End pointless sig file.
Re: Has anyone played the Eternal Megawad??
#95008
Author: Stephen Howe
Date: Tue, 09 Mar 2010 16:09
34 lines
2655 bytes
On Sat, 6 Mar 2010 13:15:58 -0800 (PST), Volfie999 <mooseboyskip@hotmail.com> wrote:

>All 32 levels, plus two more.  Has anyone else played this?

Yes.

>I found it annoyingly frustrating at times.  The look of the levels
>was amazing: the artwork, the colors, everything was superb.  The Imps
>had a nice redesign that was kinda cool.

Yup. Eternal is super looking. I like Chris Colouer's levels:
Warcraft (MAP19), Seeker (MAP22), Rainbow Bridge (MAP24) and Dominion (MAP29)

But I like InterBase (MAP03). For me that is jaw-dropping just in terms of how it opens up.
A perfect level and Rich Nagel's music is gorgeous. Dia Westertech if I recall correctly.

MAP15 is great in terms of architecture.

My only complaint is the because levels are so big, they can look empty. 
More monsters, more ammo would be better.

>But...
>
>It was very difficult to proceed sometimes.  The hidden areas were so
>difficult to find, especially the ones that were necessary to complete
>the level.  I needed to cheatcode my way through at least half a dozen
>of the levels, including especially the last one.  I couldn't the
>buttons/switches/whatever to merely be able to continue on playing.

Not unbelieveably hard. The Eternal web site has a full set of example LMPs 

>Was it just me, or what?

S
Re: Has anyone played the Eternal Megawad??
#94990
Author: Wesley
Date: Mon, 12 Jul 2010 10:05
19 lines
1762 bytes
> All 32 levels, plus two more.  Has anyone else played this?
>
> I found it annoyingly frustrating at times.  The look of the levels
> was amazing: the artwork, the colors, everything was superb.  The Imps
> had a nice redesign that was kinda cool.
>
> But...
>
> It was very difficult to proceed sometimes.  The hidden areas were so
> difficult to find, especially the ones that were necessary to complete
> the level.  I needed to cheatcode my way through at least half a dozen
> of the levels, including especially the last one.  I couldn't the
> buttons/switches/whatever to merely be able to continue on playing.
>
> Was it just me, or what?

Yeah it was very very very LONG TIME VERY HUGE map and I think it 
overkill.... 
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