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Started by Stephen Howe
Tue, 05 May 2009 22:21
MAP26 of Community Chest - Breakout
Author: Stephen Howe
Date: Tue, 05 May 2009 22:21
Date: Tue, 05 May 2009 22:21
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I seem to have hit a deadend. I can see the red key but the walls around the square area it is in are up. What do I have to do to lower it? Or similar? Do I have to strafe run into the area? I can also see the yellow key but the vertical bars are in the way, how do I lower them? I suspect I only need one of these keys as the other will become available as soon as I have the first. Down to 38 kills left. I think the red key is the key. Thanks SH
Re: MAP26 of Community Chest - Breakout
Author: RjY
Date: Wed, 06 May 2009 20:13
Date: Wed, 06 May 2009 20:13
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Stephen Howe posted: >I seem to have hit a deadend. >I can see the red key but the walls around the square area it is in >are up. What do I have to do to lower it? As you surmised the red key is the next thing but actually getting hold of it is like finding a well-hidden secret area. Hint so as not to ruin it completely: in the room with lowering teleporter squares, look for one that flickers. -- http://rjy.org.uk/
Re: MAP26 of Community Chest - Breakout
Author: Stephen Howe
Date: Wed, 06 May 2009 22:19
Date: Wed, 06 May 2009 22:19
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On Wed, 06 May 2009 20:13:27 GMT, RjY <RjY@sp.am> wrote: >Stephen Howe posted: >>I seem to have hit a deadend. >>I can see the red key but the walls around the square area it is in >>are up. What do I have to do to lower it? > >As you surmised the red key is the next thing but actually getting hold >of it is like finding a well-hidden secret area. > >Hint so as not to ruin it completely: in the room with lowering >teleporter squares, look for one that flickers. Thank you. That was mighty tough. I had noticed the flicker, been inside as it raised and noticed the switch to lower it but not cottoned on to anything else... A good level Stephen Howe
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