Thread View: alt.games.doom
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Started by Roy Carin
Fri, 25 May 2007 03:21
Level 10 of Freedoom (Refueling Base) -- last finished level?
Author: Roy Carin
Date: Fri, 25 May 2007 03:21
Date: Fri, 25 May 2007 03:21
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I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base). I've visited a couple of very large areas that have no enemies or powerups in them; these areas have an "unfinished" look to them, and there is no way to escape one of them. So it looks like the end. Have I finished all of Freedoom that's already been finished? ;-)
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
Author: RjY
Date: Fri, 25 May 2007 17:17
Date: Fri, 25 May 2007 17:17
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Roy Carin said: >I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base). > >I've visited a couple of very large areas that have no enemies or >powerups in them; these areas have an "unfinished" look to them, and >there is no way to escape one of them. > >So it looks like the end. Have I finished all of Freedoom that's already >been finished? ;-) There is more of it if you use IDCLEVxx or -warp. Some levels are, as you observe, incomplete. In particular in the copy I have, MAP10 appears to lack an exit line, as do several others. That's not to say there isn't another exit (fall into an exit damage sector, kill a boss brain object, etc.) but I didn't check that hard. -- http://rjy.org.uk/
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
Author: Chris Odorjan
Date: Fri, 25 May 2007 22:15
Date: Fri, 25 May 2007 22:15
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On 05/24/07 11:21 PM, Roy Carin wrote: > So it looks like the end. Have I finished all of Freedoom that's already > been finished? ;-) I don't know how up to date the following is: (From http://freedoom.sourceforge.net/status/levels_list) # status: # assigned - A level is assigned to someone to work on # in dev - A beta version (not yet finished) of the level has # been submitted and is in the build # done - Completed level in the build # none - Level has not yet been assigned to anyone # # map name status author # MAP01 entryway done spaceforce MAP02 underhalls done tarin MAP03 the gantlet done sgtcrispy MAP04 the focus done Macro11_1 2005-12-25 MAP05 the waste tunnels done amarande MAP06 the crusher done mystic MAP07 dead simple done tarin MAP08 tricks and traps assigned captain mellow 2005-08-10 MAP09 the pit assigned godcells 2005-12-04 MAP10 refueling base in dev Archvile64 14/04/02 MAP11 'o' of destruction! done kaiser MAP12 the factory in dev rickclark 24/1/02 MAP13 downtown in dev lurker 6/10/02 MAP14 the inmost dens assigned geekmarine 2005/03/14 MAP15 industrial zone MAP16 suburbs done hyena MAP17 tenements assigned kaiser 2005/03/27 MAP18 the courtyard done zigmund MAP19 the citadel MAP20 gotcha! done lazer MAP21 nirvana done amarande MAP22 the catacombs done tarin MAP23 barrels o' fun in dev submerge 9/11/2002 MAP24 the chasm MAP25 bloodfalls done cyb MAP26 the abandoned mines done torn MAP27 monster condo in dev bastet 15/9/02 MAP28 the spirit world assigned jond 2005/03/12 MAP29 the living end done amarande MAP30 icon of sin done Cacodemon_Leader MAP31 wolfenstein in dev oblivion 4/8/02 MAP32 grosse done ajapted -- Chris Odorjan - codorjan@gmail.com - http://www.execulink.com/~bobnet/
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
Author: Roy Carin
Date: Fri, 25 May 2007 23:41
Date: Fri, 25 May 2007 23:41
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On 05/25/2007 05:15 PM, Chris Odorjan wrote: > On 05/24/07 11:21 PM, Roy Carin wrote: > >> So it looks like the end. Have I finished all of Freedoom that's already >> been finished? ;-) > > I don't know how up to date the following is: > > (From http://freedoom.sourceforge.net/status/levels_list) > [...] Thanks Chris. I had no idea Freedoom had so many levels; it'll be a really great game when it's finished. --
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
Author: Roy Carin
Date: Fri, 25 May 2007 23:41
Date: Fri, 25 May 2007 23:41
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On 05/25/2007 12:17 PM, RjY wrote: > Roy Carin said: >> I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base). >> >> I've visited a couple of very large areas that have no enemies or >> powerups in them; these areas have an "unfinished" look to them, and >> there is no way to escape one of them. >> >> So it looks like the end. Have I finished all of Freedoom that's already >> been finished? ;-) > > There is more of it if you use IDCLEVxx or -warp. > > Some levels are, as you observe, incomplete. In particular in the copy I > have, MAP10 appears to lack an exit line, as do several others. > > That's not to say there isn't another exit (fall into an exit damage > sector, kill a boss brain object, etc.) but I didn't check that hard. > Thanks RiY. --
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
Author: David Damerell
Date: Tue, 29 May 2007 16:55
Date: Tue, 29 May 2007 16:55
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Quoting Roy Carin <roy_carin_mail-nospam@yahoo.com.au>: >I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base). >So it looks like the end. Have I finished all of Freedoom that's already >been finished? ;-) [If you ask on rgcd.playing, read on rgcd.playing?] Skip forwards. When I looked, some levels were there after that, some were not, some of the ones that were not were polite enough to be an exit switch in a room. IIRC. -- David Damerell <damerell@chiark.greenend.org.uk> Kill the tomato! Today is Olethros, June - a weekend.
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