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6 total messages Started by Roy Carin Fri, 25 May 2007 03:21
Level 10 of Freedoom (Refueling Base) -- last finished level?
#94672
Author: Roy Carin
Date: Fri, 25 May 2007 03:21
8 lines
1363 bytes
I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base).

I've visited a couple of very large areas that have no enemies or 
powerups in them; these areas have an "unfinished" look to them, and 
there is no way to escape one of them.

So it looks like the end. Have I finished all of Freedoom that's already 
been finished? ;-)
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
#94674
Author: RjY
Date: Fri, 25 May 2007 17:17
20 lines
1726 bytes
Roy Carin said:
>I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base).
>
>I've visited a couple of very large areas that have no enemies or 
>powerups in them; these areas have an "unfinished" look to them, and 
>there is no way to escape one of them.
>
>So it looks like the end. Have I finished all of Freedoom that's already 
>been finished? ;-)

There is more of it if you use IDCLEVxx or -warp.

Some levels are, as you observe, incomplete. In particular in the copy I
have, MAP10 appears to lack an exit line, as do several others.

That's not to say there isn't another exit (fall into an exit damage
sector, kill a boss brain object, etc.) but I didn't check that hard.

-- 
http://rjy.org.uk/
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
#94692
Author: Chris Odorjan
Date: Fri, 25 May 2007 22:15
53 lines
3164 bytes
On 05/24/07 11:21 PM, Roy Carin wrote:

> So it looks like the end. Have I finished all of Freedoom that's already
> been finished? ;-)

I don't know how up to date the following is:

(From http://freedoom.sourceforge.net/status/levels_list)

# status:
#	assigned   - 	A level is assigned to someone to work on
#	in dev	   -	A beta version (not yet finished) of the level has
#			been submitted and is in the build
#	done	   -	Completed level in the build
#	none	   -	Level has not yet been assigned to anyone
#
# map	name			status		author
#
MAP01 	entryway		done		spaceforce
MAP02	underhalls		done		tarin
MAP03	the gantlet		done 		sgtcrispy
MAP04	the focus		done		Macro11_1 2005-12-25
MAP05	the waste tunnels	done		amarande
MAP06	the crusher		done		mystic
MAP07	dead simple		done		tarin
MAP08	tricks and traps	assigned	captain mellow 2005-08-10
MAP09	the pit			assigned	godcells 2005-12-04
MAP10	refueling base		in dev		Archvile64 14/04/02
MAP11	'o' of destruction!	done		kaiser
MAP12 	the factory		in dev		rickclark 24/1/02
MAP13	downtown		in dev		lurker 6/10/02
MAP14	the inmost dens		assigned	geekmarine 2005/03/14
MAP15	industrial zone
MAP16	suburbs			done		hyena
MAP17	tenements		assigned	kaiser 2005/03/27
MAP18	the courtyard		done		zigmund
MAP19	the citadel
MAP20	gotcha!			done		lazer
MAP21	nirvana			done		amarande
MAP22	the catacombs		done		tarin
MAP23	barrels o' fun		in dev		submerge 9/11/2002
MAP24	the chasm		
MAP25	bloodfalls		done		cyb
MAP26	the abandoned mines	done		torn
MAP27	monster condo		in dev		bastet 15/9/02
MAP28	the spirit world	assigned	jond 2005/03/12
MAP29	the living end		done		amarande
MAP30	icon of sin		done		Cacodemon_Leader
MAP31	wolfenstein		in dev		oblivion 4/8/02
MAP32	grosse			done		ajapted

-- 
Chris Odorjan - codorjan@gmail.com - http://www.execulink.com/~bobnet/
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
#94684
Author: Roy Carin
Date: Fri, 25 May 2007 23:41
18 lines
1485 bytes
On 05/25/2007 05:15 PM, Chris Odorjan wrote:
> On 05/24/07 11:21 PM, Roy Carin wrote:
> 
>> So it looks like the end. Have I finished all of Freedoom that's already
>> been finished? ;-)
> 
> I don't know how up to date the following is:
> 
> (From http://freedoom.sourceforge.net/status/levels_list)
> [...]

Thanks Chris.

I had no idea Freedoom had so many levels; it'll be a really great game 
when it's finished.


-- 
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
#94677
Author: Roy Carin
Date: Fri, 25 May 2007 23:41
23 lines
1868 bytes
On 05/25/2007 12:17 PM, RjY wrote:
> Roy Carin said:
>> I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base).
>>
>> I've visited a couple of very large areas that have no enemies or 
>> powerups in them; these areas have an "unfinished" look to them, and 
>> there is no way to escape one of them.
>>
>> So it looks like the end. Have I finished all of Freedoom that's already 
>> been finished? ;-)
> 
> There is more of it if you use IDCLEVxx or -warp.
> 
> Some levels are, as you observe, incomplete. In particular in the copy I
> have, MAP10 appears to lack an exit line, as do several others.
> 
> That's not to say there isn't another exit (fall into an exit damage
> sector, kill a boss brain object, etc.) but I didn't check that hard.
> 

Thanks RiY.

-- 
Re: Level 10 of Freedoom (Refueling Base) -- last finished level?
#94671
Author: David Damerell
Date: Tue, 29 May 2007 16:55
13 lines
1530 bytes
Quoting  Roy Carin  <roy_carin_mail-nospam@yahoo.com.au>:
>I'm playing Freedom 0.5, and I've made it to level 10 (the Refueling Base).
>So it looks like the end. Have I finished all of Freedoom that's already 
>been finished? ;-)

[If you ask on rgcd.playing, read on rgcd.playing?]

Skip forwards. When I looked, some levels were there after that, some were
not, some of the ones that were not were polite enough to be an exit
switch in a room. IIRC.
-- 
David Damerell <damerell@chiark.greenend.org.uk> Kill the tomato!
Today is Olethros, June - a weekend.
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