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3 total messages Started by rms Wed, 28 Dec 2005 15:12
Doom3 High Quality Settings Produce Graphical Glitches
#94219
Author: rms
Date: Wed, 28 Dec 2005 15:12
11 lines
1806 bytes
Hi, I'm replaying Doom3, with the latest 1.3 patch and the latest 82.12 
nvidia drivers on a 6800GT.  The problem is that when HQ setting is chosen, 
imp fireballs and transparent window areas turn into green blotches.  If I 
uncheck the first "use advanced HQ effects" on the Advanced video options 
page, the glitch goes away.

Anyone know what the problem is?  I'm thinking that some recent nvidia 
driver broke this, but it's been some time since I've played the game, with 
many updates inbetween.  thx!

rms 
Re: Doom3 High Quality Settings Produce Graphical Glitches
#94220
Author: M.W.H
Date: Wed, 28 Dec 2005 15:21
25 lines
1862 bytes
On 28/12/2005 15:12:48, "rms" wrote:
>Hi, I'm replaying Doom3, with the latest 1.3 patch and the latest 82.12 
>nvidia drivers on a 6800GT.  The problem is that when HQ setting is chosen, 
>imp fireballs and transparent window areas turn into green blotches.  If I 
>uncheck the first "use advanced HQ effects" on the Advanced video options 
>page, the glitch goes away.
>
>Anyone know what the problem is?  I'm thinking that some recent nvidia 
>driver broke this, but it's been some time since I've played the game, with 
>many updates inbetween.  thx!
>
>rms 

If IIRC the cvar image_forceDownSize when set to 1 caused green/blue botch
problems, use

seta image_forceDownSize "0"

Theres some pretty nice high quality configs at <
http://ucguides.savagehelp.com/Doom3/FPSConfigs.htm > if you want to try
those.

HTH

M.W.H
Re: Doom3 High Quality Settings Produce Graphical Glitches
#94221
Author: rms
Date: Thu, 29 Dec 2005 04:44
13 lines
1731 bytes
> If IIRC the cvar image_forceDownSize when set to 1 caused green/blue botch
> problems, use
> seta image_forceDownSize "0"

    You're the man!  That did the trick, thanks.

> Theres some pretty nice high quality configs at <
> http://ucguides.savagehelp.com/Doom3/FPSConfigs.htm > if you want to try
> those.
>
> HTH

rms 
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