Thread View: alt.games.doom
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Started by mooseboyskip
Sun, 11 Dec 2005 22:48
Memento Mori--How the heck do you get to the hidden areas?!
Author: mooseboyskip
Date: Sun, 11 Dec 2005 22:48
Date: Sun, 11 Dec 2005 22:48
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In MM and MM2--Memento Mori for those who don't recognize it--there are a ton of hidden areas, especially in mm2. Question: how does one get there? Are those for co-op play? Death Match only? even in MM1 I had difficult finding all the hidden areas, and could not find very many triggers that opened them up? Am I missing something?? Thanks
Re: Memento Mori--How the heck do you get to the hidden areas?!
Author: Graeme
Date: Mon, 12 Dec 2005 04:24
Date: Mon, 12 Dec 2005 04:24
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On Sun, 11 Dec 2005 14:48:39 -0800, mooseboyskip wrote: > In MM and MM2--Memento Mori for those who don't recognize it--there are > a ton of hidden areas, especially in mm2. Question: how does one get > there? Are those for co-op play? Death Match only? even in MM1 I had > difficult finding all the hidden areas, and could not find very many > triggers that opened them up? Am I missing something?? You could investigate the levels in a level editor. Be warned that this takes just a bit of skill to master.
Re: Memento Mori--How the heck do you get to the hidden areas?!
Author: mooseboyskip
Date: Mon, 12 Dec 2005 16:57
Date: Mon, 12 Dec 2005 16:57
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Well, I can just IDCLIP my way through the walls, too, but that seems like cheating. :) I mean there must be a legitimate way of finding these hidden areas and opening them up. Right?
Re: Memento Mori--How the heck do you get to the hidden areas?!
Author: Stephen Howe
Date: Tue, 13 Dec 2005 02:50
Date: Tue, 13 Dec 2005 02:50
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> In MM and MM2--Memento Mori for those who don't recognize it--there are > a ton of hidden areas, especially in mm2. Question: how does one get > there? Are those for co-op play? Yes they are. MM & MM2 are _specifically_ designed for cooperative play (unlike other major WADS where it may be an afterthought). The Innocent Crew that produced them designed that way. Having said that there are not many secrets that absolutely require a 2nd + person to expose them. I have found on MM & MM2 that there a quite a few unreachable areas Your best bet for finding the maximum secrets, single player is to download the UV Max LMPs from Compet-N as reveal the maximum reachable secrets single player. If it is not 100%, it may be a cooperative secret (or bug). You want ftp://competn.doom2.net:8002/pub/compet-n/pwads/mm/max/ ftp://competn.doom2.net:8002/pub/compet-n/pwads/mm2/max/ To run them you need DOOM2 executable, 1.9 (not Final DOOM versions, original DOOM2) and make sure you have the most uptodate MM & MM2 which can be got here: http://www.doom2.net/~compet-n/index.cgi?action=pwads and click on "Memento Mori", "Memento Mori 2" Stephen Howe
Re: Memento Mori--How the heck do you get to the hidden areas?!
Author: Stephen Howe
Date: Tue, 13 Dec 2005 02:50
Date: Tue, 13 Dec 2005 02:50
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> In MM and MM2--Memento Mori for those who don't recognize it--there are > a ton of hidden areas, especially in mm2. Question: how does one get > there? Are those for co-op play? Yes they are. MM & MM2 are _specifically_ designed for cooperative play (unlike other major WADS where it may be an afterthought). The Innocent Crew that produced them designed that way. Having said that there are not many secrets that absolutely require a 2nd + person to expose them. I have found on MM & MM2 that there a quite a few unreachable areas Your best bet for finding the maximum secrets, single player is to download the UV Max LMPs from Compet-N as reveal the maximum reachable secrets single player. If it is not 100%, it may be a cooperative secret (or bug). You want ftp://competn.doom2.net:8002/pub/compet-n/pwads/mm/max/ ftp://competn.doom2.net:8002/pub/compet-n/pwads/mm2/max/ To run them you need DOOM2 executable, 1.9 (not Final DOOM versions, original DOOM2) and make sure you have the most uptodate MM & MM2 which can be got here: http://www.doom2.net/~compet-n/index.cgi?action=pwads and click on "Memento Mori", "Memento Mori 2" Stephen Howe
Re: Memento Mori--How the heck do you get to the hidden areas?!
Author: Graeme
Date: Tue, 13 Dec 2005 04:40
Date: Tue, 13 Dec 2005 04:40
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On Mon, 12 Dec 2005 08:57:02 -0800, mooseboyskip wrote: > Well, I can just IDCLIP my way through the walls, too, but that seems > like cheating. :) I mean there must be a legitimate way of finding > these hidden areas and opening them up. Right? A level editor will tell you things like how a door is opened, what a switch does, any walls to shoot, where the triggers are etc.
Re: Memento Mori--How the heck do you get to the hidden areas?!
Author: mooseboyskip
Date: Wed, 14 Dec 2005 02:36
Date: Wed, 14 Dec 2005 02:36
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Thanks everyone, for replying. :)
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