Thread View: alt.games.doom
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Started by Scott Amspoker
Sun, 15 May 2005 19:42
Ammo capacity
Author: Scott Amspoker
Date: Sun, 15 May 2005 19:42
Date: Sun, 15 May 2005 19:42
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One tiny detail I always liked about Doom3 was that it lets you pick up maximum ammo without having to reload. For example, if the plasma gun has an empty clip and you are carrying 450 rounds, you can still pick up 50 more without reloading. Although the weapons in RoE have higher capacities, they seem to have dropped the convenient maximum-carry feature. Must reload before pick-up if you want it all. Just an observation. -- sda_mail Scott | Yields over 30 blasts or @comcast.net Amspoker | 80 gentle honks per charge! ^ my email |
Re: Ammo capacity
Author: SnoopJeDi
Date: Sun, 15 May 2005 21:09
Date: Sun, 15 May 2005 21:09
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Scott Amspoker wasted my time on 5/15/2005 3:42 PM with the following: > One tiny detail I always liked about Doom3 was that it lets you pick up > maximum ammo without having to reload. For example, if the plasma gun has > an empty clip and you are carrying 450 rounds, you can still pick up 50 > more without reloading. > > Although the weapons in RoE have higher capacities, they seem to have > dropped the convenient maximum-carry feature. Must reload before pick-up > if you want it all. > > Just an observation. > > I don't really care, I finished Doom 3 with full ammo in most of my weapons. I hardly even noticed this in vanilla, and obviously didn't notice the change in RoE. I'd prefer it that way though. -- -SnoopJeDi
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