Thread View: alt.games.doom
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Started by Maddog
Mon, 09 May 2005 22:32
DoomII for XP...
Author: Maddog
Date: Mon, 09 May 2005 22:32
Date: Mon, 09 May 2005 22:32
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I have DoomII and would like to play it on XP home. Any suggestions? Thanks, Maddog
Re: DoomII for XP...
Author: Kornel Kisielewicz
Date: Mon, 09 May 2005 22:57
Date: Mon, 09 May 2005 22:57
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Maddog wrote: > I have DoomII and would like to play it on XP home. > Any suggestions? Thanks, Maddog Try using a differnet engine with the WAD file. Examples: PrBoom -- http://prboom.sourceforge.net/ ZDoomGL -- http://zdoomgl.mancubus.net/ Doom3D -- http://www.doomworld.com/doom3d/ WinDooM -- http://www.doomworld.com/doom4win/ or others: http://www.google.com/Top/Games/Video_Games/Shooter/D/Doom_Series/Modifications_and_Add-Ons/Source_Modifications/ Have fun ;-) -- At your service, Kornel Kisielewicz (charonATmagma-net.pl) [http://chaos.magma-net.pl] "From what I've read, a lot of people believe that GenRogue exists and will be released some day" -- Arxenia Xentrophore
Re: DoomII for XP...
Author: Marcus Torrent
Date: Tue, 10 May 2005 15:54
Date: Tue, 10 May 2005 15:54
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Maddog wrote: > I have DoomII and would like to play it on XP home. > Any suggestions? Thanks, Maddog http://www.doomsdayhq.com/ I think this is the best.
Re: DoomII for XP...
Author: Edward Lee Ah Yen
Date: Sat, 21 May 2005 00:42
Date: Sat, 21 May 2005 00:42
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Actually, download DOOM Legacy, it runs in OpenGL, and has lots of nifty features as well. Maddog wrote: > I have DoomII and would like to play it on XP home. > Any suggestions? Thanks, Maddog > >
Re: DoomII for XP...
Author: Grieve
Date: Sat, 21 May 2005 02:45
Date: Sat, 21 May 2005 02:45
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"Edward Lee Ah Yen" <iron.palm@sympatico.ca> schrieb im Newsbeitrag news:428E83E8.3090704@sympatico.ca... > Actually, download DOOM Legacy, it runs in OpenGL, and has lots of nifty > features as well. > > Maddog wrote: > > I have DoomII and would like to play it on XP home. > > Any suggestions? Thanks, Maddog > > > > http://legacy.newdoom.com/ yeah, this was my favorite Doom sourceport for a long time, unfortunately the development of the new version takes way too long now, so i shifted to the new ZdoomGL now. however, it is still a good choice. but you should process your wads with ZenNode before you play them in Doom Legacy, or else you might get a lot of rendering errors and holes in walls: http://www.mrousseau.org/programs/ZenNode/
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