Thread View: alt.games.doom
7 messages
7 total messages
Started by Marcus Torrent
Sat, 23 Apr 2005 02:55
Disable map voting on RoE
Author: Marcus Torrent
Date: Sat, 23 Apr 2005 02:55
Date: Sat, 23 Apr 2005 02:55
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Is there setting to disable map voting on RoE dedicated server options? When started CTF mode server player can still vote different map - all Doom3 and Doom3: RoE maps. And after this server is not running on CTF no more. :-(
Re: Disable map voting on RoE
Author: Raymond Martineau
Date: Sun, 24 Apr 2005 16:43
Date: Sun, 24 Apr 2005 16:43
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On Sat, 23 Apr 2005 02:55:03 GMT, "Marcus Torrent" <Marcus.Torrent@GMail.com> wrote: >Is there setting to disable map voting on RoE dedicated server options? >When started CTF mode server player can still vote different map - all >Doom3 and Doom3: RoE maps. And after this server is not running on CTF >no more. :-( It looks like you might have some luck with g_voteFlags. I don't know which bit you have to set. You can read about the variable in the cvar list (thought the description should be improved): http://ucguides.savagehelp.com/Doom3/fullcvarlist.htm For further reading, the console command list is here: http://ucguides.savagehelp.com/Doom3/fullcmdlist.htm
Re: Disable map voting on RoE
Author: Marcus Torrent
Date: Mon, 25 Apr 2005 05:43
Date: Mon, 25 Apr 2005 05:43
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Raymond Martineau wrote: > It looks like you might have some luck with g_voteFlags. I don't know > which bit you have to set. Thanx for this variable. I tryed both "seta g_voteFlags "0"" and "seta g_voteFlags "1"" but they both allowed change map. I am not interesting to host DM match. So, end of my hosting then. :-(
Re: Disable map voting on RoE
Author: Raymond Martineau
Date: Tue, 26 Apr 2005 03:11
Date: Tue, 26 Apr 2005 03:11
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On Mon, 25 Apr 2005 05:43:44 GMT, "Marcus Torrent" <Marcus.Torrent@GMail.com> wrote: >Raymond Martineau wrote: >> It looks like you might have some luck with g_voteFlags. I don't know >> which bit you have to set. > >Thanx for this variable. I tryed both "seta g_voteFlags "0"" and "seta >g_voteFlags "1"" but they both allowed change map. It's a bit-field, meaning that it also accepts: seta g_voteFlags "2" seta g_voteFlags "4" seta g_voteFlags "8" seta g_voteFlags "16" and so on. (And this is why I don't like consoles - they're never documented when they need to.)
Re: Disable map voting on RoE
Author: Marcus Torrent
Date: Tue, 26 Apr 2005 12:12
Date: Tue, 26 Apr 2005 12:12
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Raymond Martineau wrote: > It's a bit-field, meaning that it also accepts: > seta g_voteFlags "2" > seta g_voteFlags "4" > seta g_voteFlags "8" > seta g_voteFlags "16" Thanx, man! Next to find same setting for weapons. Planning to disable rocket launcher. It is too good and lame weapon. Here are the numbers: 2 = time limit 4 = frag/point limit 8 = game type 16 = kick player 32 = change map 64 = spectators 128 = next map 255 = no vote menu bar, but when looking other menu and going back all is enable. bug? 254 = all disable but restart now disable 'change map' and 'game type': 32 + 8 = 40 ;-) > (And this is why I don't like consoles - they're never documented > when they need to.) Remote control like UT2004 should be best, but this Doom3 is planned so much for single gaming only. And my server have only 16 MB RAM graphic card and that is the reason I cannot run GUI modes of servering. I think many ppl who are hosting games by server are not putting "good" graphic on it. On my server it have no mouse, keyboard and monitori at all. ;-)
Re: Disable map voting on RoE
Author: Raymond Martineau
Date: Wed, 27 Apr 2005 03:40
Date: Wed, 27 Apr 2005 03:40
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On Tue, 26 Apr 2005 12:12:59 GMT, "Marcus Torrent" <Marcus.Torrent@GMail.com> wrote: >Raymond Martineau wrote: >> It's a bit-field, meaning that it also accepts: >> seta g_voteFlags "2" >> seta g_voteFlags "4" >> seta g_voteFlags "8" >> seta g_voteFlags "16" > >Thanx, man! Next to find same setting for weapons. Planning to disable >rocket launcher. It is too good and lame weapon. You probably need some mod for that form of control. In any case, disabling it might not be the best option - perhaps do minor tweaking to the damage and/or reload time (e.g. 110 damage units instead of 120).
Re: Disable map voting on RoE
Author: SnoopJeDi
Date: Mon, 02 May 2005 00:06
Date: Mon, 02 May 2005 00:06
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Raymond Martineau wasted my time on 4/26/2005 11:40 PM with the following: > > You probably need some mod for that form of control. In any case, > disabling it might not be the best option - perhaps do minor tweaking to > the damage and/or reload time (e.g. 110 damage units instead of 120). > Not a good idea unless he wants to cater to a specific crowd, since Doom3 does not support peer-to-peer distribution (because the dll could have vicious code in it, yada yada you know the drill) even for small changes like def/script files. -- -SnoopJeDi
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