Thread View: alt.games.doom
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Started by LoTekGuru
Tue, 12 Apr 2005 21:28
Strafe-jumping is back!
Author: LoTekGuru
Date: Tue, 12 Apr 2005 21:28
Date: Tue, 12 Apr 2005 21:28
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Not sure if any of you noticed, but I was checking out the CTF maps that came with RoE and just out of habit I tried a strafe-jump when I jumped from the upper to the lower level of the first map, and it launched me about 3x as far as a normal running jump would have... After messing around with it some, it seems I still need a lot of practice at it. It's going to take some getting used to because the "feel" for SJ'ing isn't the same as it is in Q3, but it can be done. I seem to get the best acceleration on a normal SJ by landing on a downward slope and jumping at the same time, kind of like the way ramp jumping worked in Q2 but with the slope going in the other direction.
Re: Strafe-jumping is back!
Author: Cy Edmunds
Date: Wed, 13 Apr 2005 01:03
Date: Wed, 13 Apr 2005 01:03
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"LoTekGuru" <lotekguru@NOSPAMinsightbb.com> wrote in message
news:P3X6e.13597$8Z6.9728@attbi_s21...
> Not sure if any of you noticed, but I was checking out the CTF maps that
> came with RoE and just out of habit I tried a strafe-jump when I jumped
> from the upper to the lower level of the first map, and it launched me
> about 3x as far as a normal running jump would have... After messing
> around with it some, it seems I still need a lot of practice at it. It's
> going to take some getting used to because the "feel" for SJ'ing isn't the
> same as it is in Q3, but it can be done. I seem to get the best
> acceleration on a normal SJ by landing on a downward slope and jumping at
> the same time, kind of like the way ramp jumping worked in Q2 but with the
> slope going in the other direction.
>
>
>
Oh, great. I never was much of a jumper. I could get to the megahealth on
q2dm1 but that was pretty much my only accomplishment. I guess that's why I
played a lot of games with hooks.
--
Cycho{HHR}
http://home.rochester.rr.com/cyhome/
Re: Strafe-jumping is back!
Author: t00nces
Date: Wed, 13 Apr 2005 03:49
Date: Wed, 13 Apr 2005 03:49
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Yes!!! And it's a welcome sight. I'm tired of all these slow assed games that try and level the playing field for the n00bs. Let 'em learn like we did, strafe or die!!! Seriously, I thought maybe I had found a substitute for my Q3 addiction with HL2CTF, but that sprint bar thingy just pisses me off to no end. As soon as you pick up some speed your sprint bar runs out, wtf? I'm a 48 yr old goat and can run full speed for longer than 4 seconds, followed by a smoke break of course..... One thing I noticed Lotek, is that if you hit the jump button in the air whether strafing or bunnyhopping, you land and kill your jump and speed, but still hear the player jump/grunt sound. I guess that was id's feeble attempt at placating the n00bs. Seems like an easy enough adjustment from q2/q3 strafe technique though. All we need now are some servers to start popping up. I think I'm gonna order up some hdwe. and put up a 6 slot box (only 384k up). I'm in the new orleans area for anybody hanging around that may ping good to south central US. I'll post in a few days when the box is up so we can investigate this further :) I just love Threewave stuff... "LoTekGuru" <lotekguru@NOSPAMinsightbb.com> wrote in message news:P3X6e.13597$8Z6.9728@attbi_s21... > Not sure if any of you noticed, but I was checking out the CTF maps that > came with RoE and just out of habit I tried a strafe-jump when I jumped > from the upper to the lower level of the first map, and it launched me > about 3x as far as a normal running jump would have... After messing > around with it some, it seems I still need a lot of practice at it. It's > going to take some getting used to because the "feel" for SJ'ing isn't the > same as it is in Q3, but it can be done. I seem to get the best > acceleration on a normal SJ by landing on a downward slope and jumping at > the same time, kind of like the way ramp jumping worked in Q2 but with the > slope going in the other direction. > > >
Re: Strafe-jumping is back!
Author: LoTekGuru
Date: Wed, 13 Apr 2005 06:53
Date: Wed, 13 Apr 2005 06:53
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Cy Edmunds wrote: > "LoTekGuru" <lotekguru@NOSPAMinsightbb.com> wrote in message > news:P3X6e.13597$8Z6.9728@attbi_s21... >> Not sure if any of you noticed, but I was checking out the CTF maps >> that came with RoE and just out of habit I tried a strafe-jump when >> I jumped from the upper to the lower level of the first map, and it >> launched me about 3x as far as a normal running jump would have... After >> messing around with it some, it seems I still need a lot of >> practice at it. It's going to take some getting used to because the >> "feel" for SJ'ing isn't the same as it is in Q3, but it can be done. >> I seem to get the best acceleration on a normal SJ by landing on a >> downward slope and jumping at the same time, kind of like the way >> ramp jumping worked in Q2 but with the slope going in the other >> direction. > > Oh, great. I never was much of a jumper. I could get to the > megahealth on q2dm1 but that was pretty much my only accomplishment. > I guess that's why I played a lot of games with hooks. That's OK Cy, I never even learned about sj'ing until after Q3 came out. I used to wonder why all the guys that could whoop up on me were jumping around the Edge like a madman. I thought they were just taunting me like "I'm even going to jump so you can hear where I am at all times, and STILL kick your ass!" LOL
Re: Strafe-jumping is back!
Author: SnoopJeDi
Date: Sat, 16 Apr 2005 02:32
Date: Sat, 16 Apr 2005 02:32
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LoTekGuru wasted my time on 4/12/2005 5:28 PM with the following: > Not sure if any of you noticed, but I was checking out the CTF maps that > came with RoE and just out of habit I tried a strafe-jump when I jumped from > the upper to the lower level of the first map, and it launched me about 3x > as far as a normal running jump would have... After messing around with it > some, it seems I still need a lot of practice at it. It's going to take > some getting used to because the "feel" for SJ'ing isn't the same as it is > in Q3, but it can be done. I seem to get the best acceleration on a normal > SJ by landing on a downward slope and jumping at the same time, kind of like > the way ramp jumping worked in Q2 but with the slope going in the other > direction. > > > > I'm pretty sure there was strafe-jumping in vanilla Doom3. Look at the map "d3frag" (I think it's d3frag.org or something, just google it) for a great example of this. Any user-intended motion was a helluva lot harder to trigger though, I suck so hard at strafe jumping that d3frag murders me. I can do stair launches though :) -- -SnoopJeDi
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