Thread View: alt.games.doom
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Started by The Berzerker
Fri, 08 Apr 2005 20:00
Make Gravity Gun (Grabber, whatever) a Toggle Weapon?
Author: The Berzerker
Date: Fri, 08 Apr 2005 20:00
Date: Fri, 08 Apr 2005 20:00
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Is there anyway to bound the grabber to be a toggle weapon? You know, like the flashlight is. You push the button once to get it out, and push it again to put it away (and get out your previous weapon). I'm not sure what my problem is, perhaps I'm used to Half-life 2's gravity gun, which is toggled much like I mentioned. I'm using my extra buttons on the mouse, so normally end up hitting the button again to put it away, and I'm left with my fists. Rubbish. Thanks for any help.
Re: Make Gravity Gun (Grabber, whatever) a Toggle Weapon?
Author: Scott Amspoker
Date: Fri, 08 Apr 2005 20:43
Date: Fri, 08 Apr 2005 20:43
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"The Berzerker" <Berzerker@wooooooo.com> wrote: >Is there anyway to bound the grabber to be a toggle weapon? You know, like >the flashlight is. You push the button once to get it out, and push it again >to put it away (and get out your previous weapon). > >I'm not sure what my problem is, perhaps I'm used to Half-life 2's gravity >gun, which is toggled much like I mentioned. I'm using my extra buttons on >the mouse, so normally end up hitting the button again to put it away, and >I'm left with my fists. Rubbish. It would also be nice if using the artifact with berserk that it automatically switches to fists. -- sda_mail Scott | Yields over 30 blasts or @comcast.net Amspoker | 80 gentle honks per charge! ^ my email |
Re: Make Gravity Gun (Grabber, whatever) a Toggle Weapon?
Author: SnoopJeDi
Date: Fri, 08 Apr 2005 21:12
Date: Fri, 08 Apr 2005 21:12
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The Berzerker wasted my time on 4/8/2005 4:00 PM with the following: > Is there anyway to bound the grabber to be a toggle weapon? You know, like > the flashlight is. You push the button once to get it out, and push it again > to put it away (and get out your previous weapon). > > I'm not sure what my problem is, perhaps I'm used to Half-life 2's gravity > gun, which is toggled much like I mentioned. I'm using my extra buttons on > the mouse, so normally end up hitting the button again to put it away, and > I'm left with my fists. Rubbish. > > Thanks for any help. > > http://www.doom3world.org/phpbb2/viewtopic.php?t=8917&highlight=flashlight+toggle Yeah, I use the same exact setup for the Grabber actually. I'm not sure actually if that post will be the same fix, since RoE has two weapons in that slot, but who knows? I try not to use the grabber so much anymore, it feels like I'm cheating :/ -- -SnoopJeDi
Re: Make Gravity Gun (Grabber, whatever) a Toggle Weapon?
Author: Inglo
Date: Fri, 08 Apr 2005 21:59
Date: Fri, 08 Apr 2005 21:59
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On 4/8/2005 2:12 PM SnoopJeDi brightened our day with: > The Berzerker wasted my time on 4/8/2005 4:00 PM with the following: > >> Is there anyway to bound the grabber to be a toggle weapon? You know, >> like the flashlight is. You push the button once to get it out, and >> push it again to put it away (and get out your previous weapon). >> >> I'm not sure what my problem is, perhaps I'm used to Half-life 2's >> gravity gun, which is toggled much like I mentioned. I'm using my >> extra buttons on the mouse, so normally end up hitting the button >> again to put it away, and I'm left with my fists. Rubbish. >> >> Thanks for any help. >> > > http://www.doom3world.org/phpbb2/viewtopic.php?t=8917&highlight=flashlight+toggle > > > Yeah, I use the same exact setup for the Grabber actually. I'm not > sure actually if that post will be the same fix, since RoE has two > weapons in that slot, but who knows? > > I try not to use the grabber so much anymore, it feels like I'm > cheating :/ > You have to set it to toggle in the player.def file (best to create a toggle.pk4 and just put that one file in their in a def folder). Then in your doomconfig bind a key to impulse2. -- People of the United States! We are Unitarian Jihad! We can strike without warning. Pockets of reasonableness and harmony will appear as if from nowhere! Nice people will run the government again! There will be coffee and cookies in the Gandhi Room after the revolution. Steve ¤»Inglo«¤ www.inglostadt.com
Re: Make Gravity Gun (Grabber, whatever) a Toggle Weapon?
Author: Inglo
Date: Fri, 08 Apr 2005 22:16
Date: Fri, 08 Apr 2005 22:16
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On 4/8/2005 2:59 PM Inglo brightened our day with: > On 4/8/2005 2:12 PM SnoopJeDi brightened our day with: > >> The Berzerker wasted my time on 4/8/2005 4:00 PM with the following: >> >>> Is there anyway to bound the grabber to be a toggle weapon? You >>> know, like the flashlight is. You push the button once to get it >>> out, and push it again to put it away (and get out your previous >>> weapon). >>> >>> I'm not sure what my problem is, perhaps I'm used to Half-life 2's >>> gravity gun, which is toggled much like I mentioned. I'm using my >>> extra buttons on the mouse, so normally end up hitting the button >>> again to put it away, and I'm left with my fists. Rubbish. >>> >>> Thanks for any help. >>> >> >> http://www.doom3world.org/phpbb2/viewtopic.php?t=8917&highlight=flashlight+toggle >> >> >> Yeah, I use the same exact setup for the Grabber actually. I'm not >> sure actually if that post will be the same fix, since RoE has two >> weapons in that slot, but who knows? >> >> I try not to use the grabber so much anymore, it feels like I'm >> cheating :/ >> > You have to set it to toggle in the player.def file (best to create a > toggle.pk4 and just put that one file in their in a def folder). Then > in your doomconfig bind a key to impulse2. > probably should have tested that out before posting. that doesn't work. how do you set a weapon to an impulse? i thought weapon2 would be impulse2. there doesn't seem to be a way to get to the grabber it's bound as a toggle with the fists. So setting it to toggle just confuses things, trying the above almost none of my weapon binds worked. So don't try what I wrote. -- People of the United States! We are Unitarian Jihad! We can strike without warning. Pockets of reasonableness and harmony will appear as if from nowhere! Nice people will run the government again! There will be coffee and cookies in the Gandhi Room after the revolution. Steve ¤»Inglo«¤ www.inglostadt.com
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