Thread View: alt.games.doom
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Started by ofn01
Sun, 03 Apr 2005 17:48
Experiences with D3 half way through
Author: ofn01
Date: Sun, 03 Apr 2005 17:48
Date: Sun, 03 Apr 2005 17:48
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Im really getting into this game and I had read a lot of reviews that said the game was really linear and ran you on a set path. But ive found that in a lot of areas there are rooms that you don't have to go into or alternate paths that you can take to complete the level (the like one where you can either go along the extended bridges or the other way that I didn't take) Also it is very immersive, fabulous graphics (im doing 800x600 on high quality with a 9600xt), and great lighting. The flashlight was annoying at first but now ive got used to it and I know when to change it and when to not and really it makes for further immersion. The comments that it should be taped to your gun don't quite stack up when you think that you would have to have it taped to only one gun - so which one? Ive gotten good at dodging the imps mostly but in some ways the hardest enemies are the possessed soldiers! Im upto the communications area and really getting into it. In the last 6 months ive played CoD + CoD UO, HL2, Far Cry, Riddick EFBB and a bit of GTA Vice City and this definitely stacks up with them. The one downside is that I can't really see myself playing it over again, however with HL2 I dived right in and went quite far into it the same day that I completed it! Just thought I would share my views that I think its definitely a good game and well worth having a crack at.
Re: Experiences with D3 half way through
Author: rms
Date: Sun, 03 Apr 2005 18:50
Date: Sun, 03 Apr 2005 18:50
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> The one downside is that I can't really see myself playing it over
Next time play on the hardest mode with the HUD and aiming reticle
turned off. Really makes it more immersive and challenging.
rms
Re: Experiences with D3 half way through
Author: ofn01
Date: Sun, 03 Apr 2005 18:56
Date: Sun, 03 Apr 2005 18:56
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rms wrote: >>The one downside is that I can't really see myself playing it over > > > Next time play on the hardest mode with the HUD and aiming reticle > turned off. Really makes it more immersive and challenging. > > rms > > cheers for the note - I didn't even know you could do that! (i should actually read through the manual - at least they gave a nice one unlike the HL2 'insert' that you get!)
Re: Experiences with D3 half way through
Author: orison
Date: Sun, 03 Apr 2005 19:50
Date: Sun, 03 Apr 2005 19:50
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On Sun, 03 Apr 2005 18:48:15 +0100, ofn01 wrote: > Im really getting into this game and I had read a lot of reviews that said > the game was really linear and ran you on a set path. But ive found that > in a lot of areas there are rooms that you don't have to go into or > alternate paths that you can take to complete the level (the like one > where you can either go along the extended bridges or the other way that I > didn't take) > > Also it is very immersive, fabulous graphics (im doing 800x600 on high > quality with a 9600xt), and great lighting. The flashlight was annoying at > first but now ive got used to it and I know when to change it and when to > not and really it makes for further immersion. The comments that it should > be taped to your gun don't quite stack up when you think that you would > have to have it taped to only one gun - so which one? > > Ive gotten good at dodging the imps mostly but in some ways the hardest > enemies are the possessed soldiers! > > Im upto the communications area and really getting into it. > > In the last 6 months ive played CoD + CoD UO, HL2, Far Cry, Riddick EFBB > and a bit of GTA Vice City and this definitely stacks up with them. > > The one downside is that I can't really see myself playing it over again, > however with HL2 I dived right in and went quite far into it the same day > that I completed it! > > Just thought I would share my views that I think its definitely a good > game and well worth having a crack at. I didn't think I'd ever replay it, either, but here I am, third time through and on veteran. I'm still seeing some things the third time through that I never saw before, and for all the complaints about being "cramped in", those sure are some HUGE "cramped" levels. I'm counting down the days, no, the hours for the add-on pack. That should be truly remarkable.
Re: Experiences with D3 half way through
Author: McGrandpa
Date: Sun, 03 Apr 2005 20:58
Date: Sun, 03 Apr 2005 20:58
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"ofn01" <netusr@internet.not> wrote in message news:_KKdnT7yN6T8sc3fRVnygg@pipex.net > Im really getting into this game and I had read a lot of reviews that > said the game was really linear and ran you on a set path. But ive > found that in a lot of areas there are rooms that you don't have to > go into or alternate paths that you can take to complete the level > (the like one where you can either go along the extended bridges or > the other way that I didn't take) > > Also it is very immersive, fabulous graphics (im doing 800x600 on high > quality with a 9600xt), and great lighting. The flashlight was > annoying at first but now ive got used to it and I know when to > change it and when to not and really it makes for further immersion. > The comments that it should be taped to your gun don't quite stack up > when you think that you would have to have it taped to only one gun - > so which one? I went into it with the thought "this is what a modular living/working system could be like, almost pure function." And so it was much easier to accept as 'real' this way. The lighting...I bet there wasn't even one single tungsten bulb anywhere on Mars, including in the flashlight. Quartz/Krypton! Heh! The shadows were often thick enough to cut with a knife. But like you, I got used to it and enjoyed the game in spite of it. > > Ive gotten good at dodging the imps mostly but in some ways the > hardest enemies are the possessed soldiers! > > Im upto the communications area and really getting into it. > > In the last 6 months ive played CoD + CoD UO, HL2, Far Cry, Riddick > EFBB and a bit of GTA Vice City and this definitely stacks up with > them. > The one downside is that I can't really see myself playing it over > again, however with HL2 I dived right in and went quite far into it > the same day that I completed it! Replaying it slowly. I started it off with Radeon 9800/FX5900, ended up having to finish it with a Ti4600! Now have a 6800GT, and talk about a world of difference :) Yep, worth a replay for this. McG. > > Just thought I would share my views that I think its definitely a good > game and well worth having a crack at.
Re: Experiences with D3 half way through
Author: IMA
Date: Sun, 03 Apr 2005 22:50
Date: Sun, 03 Apr 2005 22:50
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<snip>. > > I didn't think I'd ever replay it, either, but here I am, third time > through and on veteran. I'm still seeing some things the third time > through that I never saw before, and for all the complaints about being > "cramped in", those sure are some HUGE "cramped" levels. I'm counting down > the days, no, the hours for the add-on pack. That should be truly > remarkable. > I saw it here in Canada yesterday at Walmart. $37.
Re: Experiences with D3 half way through
Author: Andrew MacPherson
Date: Mon, 04 Apr 2005 07:48
Date: Mon, 04 Apr 2005 07:48
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In article <_KKdnT7yN6T8sc3fRVnygg@pipex.net>, netusr@internet.not (ofn01) wrote: > The one downside is that I can't really see myself playing it > over again With the add-on due to arrive soon I decided to play through D3 again (only the second time, though I found the first time very satisfying). But I have to admit that after reaching the start of main story (scientist gets taken over in front of you) I got so nervous I, er... decided I'll wait for the add-on :-) Somehow knowing the long, hard road ahead is making me more tense than I was when I was blissfully ignorant. And I was pretty scared then :-) Now, if you'll excuse me, I have to go make sure the wardrobe door's shut tight before I go to bed ;-) Andrew McP
Re: Experiences with D3 half way through
Author: Inglo
Date: Mon, 04 Apr 2005 20:42
Date: Mon, 04 Apr 2005 20:42
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On 4/4/2005 12:48 AM Andrew MacPherson brightened our day with: >In article <_KKdnT7yN6T8sc3fRVnygg@pipex.net>, netusr@internet.not (ofn01) >wrote: > > > >>The one downside is that I can't really see myself playing it >>over again >> >> > >With the add-on due to arrive soon I decided to play through D3 again >(only the second time, though I found the first time very satisfying). But >I have to admit that after reaching the start of main story (scientist >gets taken over in front of you) I got so nervous I, er... decided I'll >wait for the add-on :-) Somehow knowing the long, hard road ahead is >making me more tense than I was when I was blissfully ignorant. And I was >pretty scared then :-) > >Now, if you'll excuse me, I have to go make sure the wardrobe door's shut >tight before I go to bed ;-) > >Andrew McP > > > I just started playing the expansion pack, it's got that same feeling with the intensity ramped up a bit, at least in the early going. -- Steve ¤»Inglo«¤ www.inglostadt.com
Re: Experiences with D3 half way through
Author: McGrandpa
Date: Tue, 05 Apr 2005 03:13
Date: Tue, 05 Apr 2005 03:13
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"Inglo" <ioo@??.żżż> wrote in message news:5Fh4e.7970$FN4.4543@newssvr21.news.prodigy.com > On 4/4/2005 12:48 AM Andrew MacPherson brightened our day with: > >> In article <_KKdnT7yN6T8sc3fRVnygg@pipex.net>, netusr@internet.not >> (ofn01) wrote: >> >> >> >>> The one downside is that I can't really see myself playing it >>> over again >>> >>> >> >> With the add-on due to arrive soon I decided to play through D3 again >> (only the second time, though I found the first time very >> satisfying). But I have to admit that after reaching the start of >> main story (scientist gets taken over in front of you) I got so >> nervous I, er... decided I'll wait for the add-on :-) Somehow >> knowing the long, hard road ahead is making me more tense than I was >> when I was blissfully ignorant. And I was pretty scared then :-) >> >> Now, if you'll excuse me, I have to go make sure the wardrobe door's >> shut tight before I go to bed ;-) >> >> Andrew McP >> >> >> > I just started playing the expansion pack, it's got that same feeling > with the intensity ramped up a bit, at least in the early going. WHAT expansion pack dude?!? McG.
Re: Experiences with D3 half way through
Author: Inglo
Date: Tue, 05 Apr 2005 03:48
Date: Tue, 05 Apr 2005 03:48
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On 4/4/2005 8:13 PM McGrandpa brightened our day with: >"Inglo" <ioo@??.¿¿¿> wrote in message >news:5Fh4e.7970$FN4.4543@newssvr21.news.prodigy.com > > >>On 4/4/2005 12:48 AM Andrew MacPherson brightened our day with: >> >> >> >>>In article <_KKdnT7yN6T8sc3fRVnygg@pipex.net>, netusr@internet.not >>>(ofn01) wrote: >>> >>> >>> >>> >>> >>>>The one downside is that I can't really see myself playing it >>>>over again >>>> >>>> >>>> >>>> >>>With the add-on due to arrive soon I decided to play through D3 again >>>(only the second time, though I found the first time very >>>satisfying). But I have to admit that after reaching the start of >>>main story (scientist gets taken over in front of you) I got so >>>nervous I, er... decided I'll wait for the add-on :-) Somehow >>>knowing the long, hard road ahead is making me more tense than I was >>>when I was blissfully ignorant. And I was pretty scared then :-) >>> >>>Now, if you'll excuse me, I have to go make sure the wardrobe door's >>>shut tight before I go to bed ;-) >>> >>>Andrew McP >>> >>> >>> >>> >>> >>I just started playing the expansion pack, it's got that same feeling >>with the intensity ramped up a bit, at least in the early going. >> >> > >WHAT expansion pack dude?!? >McG. > > > > Resurrection of Evil. I'm confused, from your response to "Res. of Evil cheat codes", sounds like you finished it already. -- Steve ¤»Inglo«¤ www.inglostadt.com
Re: Experiences with D3 half way through
Author: McGrandpa
Date: Tue, 05 Apr 2005 10:31
Date: Tue, 05 Apr 2005 10:31
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"Inglo" <ioo@??.żżż> wrote in message news:nUn4e.9333$FN4.7778@newssvr21.news.prodigy.com > On 4/4/2005 8:13 PM McGrandpa brightened our day with: > >> "Inglo" <ioo@??.żżż> wrote in message >> news:5Fh4e.7970$FN4.4543@newssvr21.news.prodigy.com >> >> >>> On 4/4/2005 12:48 AM Andrew MacPherson brightened our day with: >>> >>> >>> >>>> In article <_KKdnT7yN6T8sc3fRVnygg@pipex.net>, netusr@internet.not >>>> (ofn01) wrote: >>>> >>>> >>>> >>>> >>>> >>>>> The one downside is that I can't really see myself playing it >>>>> over again >>>>> >>>>> >>>>> >>>>> >>>> With the add-on due to arrive soon I decided to play through D3 >>>> again (only the second time, though I found the first time very >>>> satisfying). But I have to admit that after reaching the start of >>>> main story (scientist gets taken over in front of you) I got so >>>> nervous I, er... decided I'll wait for the add-on :-) Somehow >>>> knowing the long, hard road ahead is making me more tense than I >>>> was when I was blissfully ignorant. And I was pretty scared then >>>> :-) Now, if you'll excuse me, I have to go make sure the wardrobe >>>> door's shut tight before I go to bed ;-) >>>> >>>> Andrew McP >>>> >>>> >>>> >>>> >>>> >>> I just started playing the expansion pack, it's got that same >>> feeling with the intensity ramped up a bit, at least in the early >>> going. >> >> WHAT expansion pack dude?!? >> McG. >> >> >> >> > Resurrection of Evil. > I'm confused, from your response to "Res. of Evil cheat codes", sounds > like you finished it already. Hm. There was a misunderstanding on my part... I thought he was talking about Doom3, not the expansion pack! I was talking about the end sequence to Doom3. McG.
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