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1 total messages Started by zeez Thu, 24 Mar 2005 23:29
GlZdoom animated sky problem..
#92919
Author: zeez
Date: Thu, 24 Mar 2005 23:29
17 lines
1788 bytes
 I made an animated lightning sky for Zdoom (named BLKSKY.WAD, locaded
in the \combos directory of variuous \IDGAMES mirrors). The sky
looks fine (with strech short skys=on) in the software renderer.
However, when I use the GL renderer, all of the lightning seems to
be confined in a small circle directly above the player's head!
Al;so, instead of being mostly black sky with the occasinal flashes
of lightning (showing one of the "random" lightning pictures),
it cycles through each frame (visibly) in the wad, with it
lighting up slightly brighter when the flash is supposed to occour.
Very strange. I tried every display option in the menus to no avail.

Can someone shed some light on this? (no pun intended :)

--
 People being a violent, bad tempered, hypocritical
jackass dosen't constitute a wrongdoing on my part.
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