Thread View: alt.games.doom
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Started by zeez
Thu, 24 Mar 2005 23:29
GlZdoom animated sky problem..
Author: zeez
Date: Thu, 24 Mar 2005 23:29
Date: Thu, 24 Mar 2005 23:29
17 lines
1788 bytes
1788 bytes
I made an animated lightning sky for Zdoom (named BLKSKY.WAD, locaded in the \combos directory of variuous \IDGAMES mirrors). The sky looks fine (with strech short skys=on) in the software renderer. However, when I use the GL renderer, all of the lightning seems to be confined in a small circle directly above the player's head! Al;so, instead of being mostly black sky with the occasinal flashes of lightning (showing one of the "random" lightning pictures), it cycles through each frame (visibly) in the wad, with it lighting up slightly brighter when the flash is supposed to occour. Very strange. I tried every display option in the menus to no avail. Can someone shed some light on this? (no pun intended :) -- People being a violent, bad tempered, hypocritical jackass dosen't constitute a wrongdoing on my part.
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