Thread View: alt.games.doom
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Started by upl... John M. Scheibeler
Thu, 06 Jan 1994 03:00
DOOM Banned at College
Author: upl... John M. Scheibeler
Date: Thu, 06 Jan 1994 03:00
Date: Thu, 06 Jan 1994 03:00
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For those of you who don't know, here at the University of Nebraska at Omaha, DOOM has been banned from play, and anyone caught with it AUTOMATICALLY loses their account. (From what I hear, mind you.) This might seem a little harsh to those dedicated DOOM fans out there, but the problem came when DOOM was installed on the LANs here. Every time someone played DOOM, a message would be sent to every other computer and account where someone had played DOOM, asking if that person would also like to play. This was eating up so much memory it was affecting all systems, and took up nearly 70% of available memory! It was almost a virus in its damage. This is what I've heard, not official policy. But I do know I've been warned not to play DOOM or my account will be taken away, no warnings given. uplink -- END OF LINE. -- upl...@unomaha.edu | "We are Homer of Borg. Prepare to "We Are GURPS. Resistance is Futile.| be assimi -- ooo, donuts." You will be Assimilated into a | "We are Bart of Borg. Assimilate Worldbook." - The people at SJ Games | my shorts, man."
Re: DOOM Banned at College
Author: t... Timothy Freeman
Date: Thu, 06 Jan 1994 04:12
Date: Thu, 06 Jan 1994 04:12
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In article <uplink.757825251@cwis> upl...@cwis.unomaha.edu (John M. Scheibeler) writes: For those of you who don't know, here at the University of Nebraska at Omaha, DOOM has been banned from play, and anyone caught with it AUTOMATICALLY loses their account. (From what I hear, mind you.) IBM PC's running DOS don't have accounts, I thought. What do you mean? Interpreted literally, you are saying that if I have DOOM on diskettes, and the diskettes are in my pocket and they accidentally fall out of my pocket in front of the wrong official, then I would lose my account. This is absurd; the penalty should be for playing it, not having it. This might seem a little harsh to those dedicated DOOM fans out there, but the problem came when DOOM was installed on the LANs here. Every time someone played DOOM, a message would be sent to every other computer and account where someone had played DOOM, asking if that person would also like to play. This isn't the problem description I've heard. The past posts to this group have only concerned broadcasts that happen during the course of play, not while setting up play. Several network managers told me that non-network doom does not send broadcast packets. If you can post a direct quote from the official policy statement about this at the University of Nebraska at Omaha, then I'd be very interested in seeing it. -- Tim Freeman <t...@cs.cmu.edu> Do you call yourself free? I want to hear your ruling idea, and not that you have escaped from a yoke. -- Thus Spoke Zarathustra, Nietzsche
Re: DOOM Banned at College
Author: cpw... Alan Wen 409 696-8909
Date: Thu, 06 Jan 1994 06:33
Date: Thu, 06 Jan 1994 06:33
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In article <uplink.757825251@cwis>, upl...@cwis.unomaha.edu (John M. Scheibeler) writes... > For those of you who don't know, here at the University of Nebraska >at Omaha, DOOM has been banned from play, and anyone caught with it >AUTOMATICALLY loses their account. (From what I hear, mind you.) Here at Texas A&M University (you know, the guys Notre Dame killed again in the Cotton Bowl *sigh*), we've been pretty fortunate. The network administrators are fairly competent and concluded after analyzing DOOM's packet trends that DOOM will be allowed just like any others in our gaming policy (ie-when someone else needs it for work, you have to leave). They had a discussion for a while on TAMU.GENERAL about how if a network is properly setup and stable, even old doom (broadcast packets version) will minimally affect traffic flow. For a school of 43,000+ students, these guys sound confident enough that castastrophe won't happen. BTW, who cares about Notre Dame?!? We can play DOOM here to our content!!! alan
Re: DOOM Banned at College
Author: sama... Sean Matheis
Date: Thu, 06 Jan 1994 09:33
Date: Thu, 06 Jan 1994 09:33
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t...@CS.CMU.EDU (Timothy Freeman) writes: >In article <uplink.757825251@cwis> upl...@cwis.unomaha.edu (John M. Scheibeler) writes: > For those of you who don't know, here at the University of Nebraska > at Omaha, DOOM has been banned from play, and anyone caught with it > AUTOMATICALLY loses their account. (From what I hear, mind you.) >IBM PC's running DOS don't have accounts, I thought. What do you >mean? Interpreted literally, you are saying that if I have DOOM on >diskettes, and the diskettes are in my pocket and they accidentally >fall out of my pocket in front of the wrong official, then I would >lose my account. This is absurd; the penalty should be for playing >it, not having it. Uh, some PC networks require a login usercode to access network drives, etc (3Com does). I can imagine that user joe1 logs in, boots up DOOM net and chancellor2 gets a message "Please join the DOOM game on ..." :) Boy, what a feeling it would be to blow away the "chancellor" in a DOOM game, esp w/ a plasma rifle -- ************************************************************************** Sean A. Matheis sama...@tortilla.engr.ucdavis.edu Starving Students at UCD Fiat Lux! **************************************************************************
Re: DOOM Banned at College
Author: t... Timothy Freeman
Date: Thu, 06 Jan 1994 14:13
Date: Thu, 06 Jan 1994 14:13
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In article <samathei.757848834@tortilla> sama...@tortilla.engr.ucdavis.edu (Sean Matheis) writes: Uh, some PC networks require a login usercode to access network drives, etc (3Com does). I can imagine that user joe1 logs in, boots up DOOM net and chancellor2 gets a message "Please join the DOOM game on ..." :) Yes, I can imagine it too. I can imagine lots of things, but that's not the point. I don't think DOOM behaves that way, and if it did, the single notification to chancellor2 wouldn't add signifcant load to the net. -- Tim Freeman <t...@cs.cmu.edu> Do you call yourself free? I want to hear your ruling idea, and not that you have escaped from a yoke. -- Thus Spoke Zarathustra, Nietzsche
Re: DOOM Banned at College
Author: pr0... pr09027
Date: Thu, 06 Jan 1994 15:34
Date: Thu, 06 Jan 1994 15:34
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In article <CJ7ouM...@cs.cmu.edu>, Timothy Freeman <t...@CS.CMU.EDU> wrote: >In article <samathei.757848834@tortilla> sama...@tortilla.engr.ucdavis.edu (Sean Matheis) writes: > > Uh, some PC networks require a login usercode to access network drives, > etc (3Com does). I can imagine that user joe1 logs in, boots up DOOM net > and chancellor2 gets a message "Please join the DOOM game on ..." :) > >Yes, I can imagine it too. I can imagine lots of things, but that's >not the point. I don't think DOOM behaves that way, and if it did, >the single notification to chancellor2 wouldn't add signifcant load to >the net. >-- >Tim Freeman <t...@cs.cmu.edu> >Do you call yourself free? I want to hear your ruling idea, and not >that you have escaped from a yoke. -- Thus Spoke Zarathustra, Nietzsche It would if you had a school of about 22,000 students and around 1,000 machines connected all around campus. -- Brian Collins pr0...@austin.lockheed.com bc0...@academia.swt.edu
Re: DOOM Banned at College
Author: t... Timothy Freeman
Date: Thu, 06 Jan 1994 15:59
Date: Thu, 06 Jan 1994 15:59
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In article <2ghb1n$1...@antares.Austin.Lockheed.COM> pr0...@austin.lockheed.com (pr09027) writes:
In article <CJ7ouM...@cs.cmu.edu>, Timothy Freeman <t...@CS.CMU.EDU> wrote:
>In article <samathei.757848834@tortilla> sama...@tortilla.engr.ucdavis.edu (Sean Matheis) writes:
>
> Uh, some PC networks require a login usercode to access network drives,
> etc (3Com does). I can imagine that user joe1 logs in, boots up DOOM net
> and chancellor2 gets a message "Please join the DOOM game on ..." :)
>
>Yes, I can imagine it too. I can imagine lots of things, but that's
>not the point. I don't think DOOM behaves that way, and if it did,
>the single notification to chancellor2 wouldn't add signifcant load to
>the net.
>--
>Tim Freeman <t...@cs.cmu.edu>
>Do you call yourself free? I want to hear your ruling idea, and not
>that you have escaped from a yoke. -- Thus Spoke Zarathustra, Nietzsche
It would if you had a school of about 22,000 students and around 1,000
machines connected all around campus.
Doom exists, so we don't have to go through all this hypothetical
crap. Does it do this or not?
--
Tim Freeman <t...@cs.cmu.edu>
Do you call yourself free? I want to hear your ruling idea, and not
that you have escaped from a yoke. -- Thus Spoke Zarathustra, Nietzsche
Re: DOOM Banned at College
Author: kt... Kin Ho Tung
Date: Sat, 08 Jan 1994 07:23
Date: Sat, 08 Jan 1994 07:23
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In article <samathei.757848834@tortilla> sama...@tortilla.engr.ucdavis.edu (Sean Matheis) writes:
[stuff deleted]
>
>Uh, some PC networks require a login usercode to access network drives,
>etc (3Com does). I can imagine that user joe1 logs in, boots up DOOM net
^^^^^^^^^^^^^^^^^
>and chancellor2 gets a message "Please join the DOOM game on ..." :)
>
>Boy, what a feeling it would be to blow away the "chancellor" in a DOOM
>game, esp w/ a plasma rifle
>--
>**************************************************************************
>Sean A. Matheis sama...@tortilla.engr.ucdavis.edu
>Starving Students at UCD Fiat Lux!
>**************************************************************************
Just a quick note(not intented to be a flame):
Unlike falcon, for net doom, you DON'T have to log into the network. We
just simplily skip the login part, go into the computer's local drive and
run netdoom. The important thing to remember is the IPX protocol. However
it'll still slow down the network regarless of wheather you're login or not.
kt...@wiliki.eng.hawaii.edu
-Kenny
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