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2 total messages Started by Bill Neisius Wed, 05 Jan 1994 15:18
DOOM Audio Editor: DMAUD02
#254
Author: Bill Neisius
Date: Wed, 05 Jan 1994 15:18
45 lines
1903 bytes
Now on wuarchive.wustl.edu: DMAUD version 0.2.  This one will work with
the shareware v1.0 and v1.1 WAD's, and the registered v1.1 WAD.  

	/pub/msdos_uploads/games/dmaud02.zip


Thanks to Matt Bush for testing and sound descriptions....

------

DOOM Audio Editor - version 0.2 January 1994

SUMMARY:

    DMAUD sound_number [-s sound_file] [-e sound_file] [-l] [-q]

    sound_number: 1-49 (1-61), select and play sound from DOOM WAD
    -s          : Store sound_file into DOOM WAD at position sound_number
		  Input files can be any sound format; they will automatically
		  be converted to 11025 samples/sec
    -e          : Extract sound from DOOM WAD at position sound_number
		  and store into sound_file in raw format.  Will not
		  overwrite existing file
    -l          : List samples
    -q          : Quiet; no SoundBlaster output


DESCRIPTION:

	DMAUD will store sounds into or extract sounds from DOOM1.WAD
	files distributed with DOOM shareware versions 1.0 and 1.1,  
	and DOOM.WAD distributed with registered version 1.1.
	In addition, DMAUD will play the sound if a SoundBlaster compatible
	sound card is present.

	Please be sure to make a backup copy of the original DOOM WAD file.

	Input files can be any format (.AU, .VOC, .WAV, .SND, etc) and
	any sample rate; they will be converted as necessary.



	
Bill Neisius
bi...@solaria.hac.com
Re: DOOM Audio Editor: DMAUD02
#255
Author: ch... chuck
Date: Thu, 06 Jan 1994 15:58
54 lines
2598 bytes
Bill Neisius (bill@solaria) wrote:
: Now on wuarchive.wustl.edu: DMAUD version 0.2.  This one will work with
: the shareware v1.0 and v1.1 WAD's, and the registered v1.1 WAD.  

: 	/pub/msdos_uploads/games/dmaud02.zip


: Thanks to Matt Bush for testing and sound descriptions....

: ------

: DOOM Audio Editor - version 0.2 January 1994

: SUMMARY:

:     DMAUD sound_number [-s sound_file] [-e sound_file] [-l] [-q]

:     sound_number: 1-49 (1-61), select and play sound from DOOM WAD
:     -s          : Store sound_file into DOOM WAD at position sound_number
: 		  Input files can be any sound format; they will automatically
: 		  be converted to 11025 samples/sec
:     -e          : Extract sound from DOOM WAD at position sound_number
: 		  and store into sound_file in raw format.  Will not
: 		  overwrite existing file
:     -l          : List samples
:     -q          : Quiet; no SoundBlaster output


: DESCRIPTION:

: 	DMAUD will store sounds into or extract sounds from DOOM1.WAD
: 	files distributed with DOOM shareware versions 1.0 and 1.1,  
: 	and DOOM.WAD distributed with registered version 1.1.
: 	In addition, DMAUD will play the sound if a SoundBlaster compatible
: 	sound card is present.

: 	Please be sure to make a backup copy of the original DOOM WAD file.

: 	Input files can be any format (.AU, .VOC, .WAV, .SND, etc) and
: 	any sample rate; they will be converted as necessary.



: 	
: Bill Neisius
: bi...@solaria.hac.com
Hi

Sounds like a great utility (pun intended). However I am unable to download
anything from wuarchive.wustl.com. I can connect but I can't 'dir' or
anything of any use there. So if you, as well as anyone else making utils 
or patches, could PLEASE place at ftp.uwp.edu in dir '/pub/games/id/home-brew/
doom' I would very much appreciate it. Thanks.....
ch...@smartstar.com 
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