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Started by le... Lewis Beard
Thu, 20 Jan 1994 22:18
A comment about RANDOOM
Author: le... Lewis Beard
Date: Thu, 20 Jan 1994 22:18
Date: Thu, 20 Jan 1994 22:18
35 lines
2756 bytes
2756 bytes
Hi. Well, I downloaded RANDOOM, which thankfully ONLY works with the registered version. Cool. I noticed a minor annoyance that might be able to be fixed in future versions. Whenever I use the -M0 (i think that's the switch), i.e. the method 0 randomizer, it DOES seem to keep exactly the same number and kind of items from a level. It merely reorganizes the objects/creatures that were already present. HOWEVER, it SEEMS to be randomizing the object list from multiplayer mode only. I.E. The boxes of rockets, missle launcher, and etc. That are in the secret outdoor part of Epi 1 Lev 1 are scrambled in the level on single player mode. And as we all know, there are WAY too many items in multiplayer mode (well, for cooperative anyway) (IMHO). Maybe it would be cool if future randooms allowed a switch for WHICH item list to modify: single, multi-coop, multi-deathmatch (are these last 2 any different?). I think its too easy to get the missile launcher on the static scramble mode. Course, i know I can make it harder with the weighted options, or even -M1. But this is only a minor request. BTW, not that this will matter now, but is there anyone else who wished the object lists were the same on single and multiplayer-coop and multi-player- deathmatch modes? I mean, logically, the amount of ammo is the ammount of ammo in the map. Why does extra players = extra loot. It would also make the game more challenging than standard coop, because if someone scooped up an item, he got it and no one else did, and if he dies and loses it, too bad! Therefore, players would have to split the same amount of ammo across the same amount of monsters, the only advantage is that they could all be firing at the same time and could split a larger health pool. :) I see the validity of having a wider variety of weapons lying around for DEATHMATCH, but I still would prefer the SAME item list, tho It'd be OK for there to be permanent items on levels like there are now for multiplayer. Just a thought, figured i'd express it here. The game is written, so no need to place this wish in a post that says "Uh, Hey Id, could you...". Just wanted to know who else agreed. Lewis
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