Thread View: alt.games.doom
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Started by John M Ley
Thu, 20 Jan 1994 09:50
Fingering id Guys
Author: John M Ley
Date: Thu, 20 Jan 1994 09:50
Date: Thu, 20 Jan 1994 09:50
38 lines
2089 bytes
2089 bytes
Has anyone else tried fingering people @idsoftware.com?
Bits of tantalizing info can be had this way.
I got this from jo...@idsoftware.com:
Directory: /aardwolf/Users/johnr Shell: /bin/csh
Last login Wed Jan 5 20:38 on ttyp0 from iddell2
Plan:
THE PLAN:
To get the entire world running NEXTSTEP for development,
get everyone connected on the Internet, and own a Testarossa TR512.
DOS blows. DOS-Extenders create developer HELL. Windows sux.
The next game is going to blow DOOM all to hell. DOOM totally sucks
in comparison to our next game, QUAKE: The Fight for Justice! QUAKE
is going to be a bigger step over DOOM than DOOM was over Wolf3D
(ya know -- DOOM = pong). We won't start developing QUAKE until Fall'94,
due to Jaguar DOOM (Comlynxed!), commercial DOOM (COMPUSA, Babbage's,
etc.)and maybe a DOOM level pack.
If you're reading this, your finger felt good in my hole. Thank you.
and this from johnc:
Directory: /aardwolf/Users/johnc Shell: /bin/csh
Last login Thu Jan 20 01:19 on ttyp0 from idsnoops
Plan:
QUAKE = (DOOM + ULTIMA8) ^ 2
Who else can we poke?
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| John Ley This space intentionally |
| leyx...@gold.tc.umn.edu left blank |
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