Thread View: alt.games.doom
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Started by dsim... David M. Simpson
Wed, 19 Jan 1994 01:29
NODES
Author: dsim... David M. Simpson
Date: Wed, 19 Jan 1994 01:29
Date: Wed, 19 Jan 1994 01:29
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If there is anyone out there that knows what the NODES section in the map definitions is used for and how it is setup, I would really like to hear about it. I've got most everything else figured out, but the NODES are confusing the hell out of me. What I do know about them is that each entry is 28 bytes (14 ints) set up like this: X Y ? ? Y Y X X Y Y X X Index Index, where the X's and Y's are coordinates on the map, the Indices are some sort of refernce number (to SSECs, I believe) abd I have no clue what the ?s are (but haven't looked at those too much yet). I really can't tell if specific points are made by combos of the X and Y coordinates or if they diffine lines or what. Perhaps more importantly, what are the NODES function? David Simpson
Re: NODES
Author: ols... Spencer K. Olson
Date: Wed, 19 Jan 1994 02:22
Date: Wed, 19 Jan 1994 02:22
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I think that perhaps 'Nodes' refers to the Deathmatch warp nodes... if you are going to play a level in a Deathmatch network game, you require at least 4 of them... Spencer "ran into problems with Jumbler & Deathmatch..." Olson ols...@elof.iit.edu
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