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Thread View: alt.games.doom
10 messages
10 total messages Started by bm... Tim Berger Wed, 12 Jan 1994 23:11
Doom on Pentium
#1370
Author: bm... Tim Berger
Date: Wed, 12 Jan 1994 23:11
4 lines
712 bytes
Has anyone tried Doom (especially the registered levels) on a Pentium w/ a
PCI bus yet (fullscreen mode, of course)?  I'm curious what it would look
like... or is Doom the smoothest it can be on a 486DX2-66 already?
	-Tim
Re: Doom on Pentium
#1371
Author: rom... John Romkey
Date: Thu, 13 Jan 1994 10:18
9 lines
951 bytes
bm...@rci.ripco.com (Tim Berger) writes:
>Has anyone tried Doom (especially the registered levels) on a Pentium w/ a
>PCI bus yet (fullscreen mode, of course)?  I'm curious what it would look
>like... or is Doom the smoothest it can be on a 486DX2-66 already?

I haven't run it on a 486 yet, but it looks quite fine on a 60MHz Pentium
with PCI Matrox MGA-II display card in full screen mode.
-- 
	- john romkey	  ELF Communications	 rom...@ELF.com
Re: Doom on Pentium
#1372
Author: ket... neal kettler
Date: Thu, 13 Jan 1994 19:13
12 lines
1246 bytes
I've run DOOM on both a Pentium 60 and a 486 66 from Gateway 2000. The
486 had a vesa local bus ATI GUP and the Pentium had an ATI PCI bus 
ATI GUP. The pentium was really not much faster (maybe 20%) but I didn't
have time to do any speed tests using the developer mode dots at the
bottom of the screen. Basically it ran wonderfully on both machines!


-- 

-----------  Neal Kettler  < ket...@beethoven.cs.colostate.edu >  -----------
 The wise man can pick up a grain of sand and envision a whole universe. But
 the stupid man will just lay down on some seaweed and roll around until he's
Re: Doom on Pentium
#1373
Author: ez00... Taylor Gautier
Date: Fri, 14 Jan 1994 21:58
23 lines
1557 bytes
Tim Berger (bm...@rci.ripco.com) wrote:
: Has anyone tried Doom (especially the registered levels) on a Pentium w/ a
: PCI bus yet (fullscreen mode, of course)?  I'm curious what it would look
: like... or is Doom the smoothest it can be on a 486DX2-66 already?
: 	-Tim


As I said in an earlier post, I really thought my friend's 486-80 (pushed 
66) VLB was faster than Gateway's Pentium PCI/Viper offering.  I didn't 
test it out w/the dots, but I would say I have played my share of DOOM.

--
Taylor Gautier   -- ez00...@hamlet.ucdavis.edu

-------------------------------------------------------------
*LANDFILLS SAVE ENERGY*                       
	"By covering depressions in the landscape, landfills
	make the surface of the earth smoother. This enables
	the earth to move more easily through space, saving 
	huge amounts of orbital energy."

-50 Simple Things YOU Can Do To Pave The Earth
--------------------------------------------------------------
Re: Doom on Pentium
#1374
Author: jo... Joseph W. Vigneau
Date: Sat, 15 Jan 1994 23:07
11 lines
1036 bytes
In article <CJn3p...@ucdavis.edu>,
Taylor Gautier <ez00...@othello.ucdavis.edu> wrote:
>
>As I said in an earlier post, I really thought my friend's 486-80 (pushed 
>66) VLB was faster than Gateway's Pentium PCI/Viper offering.  I didn't 
>test it out w/the dots, but I would say I have played my share of DOOM.

Ok, when using -devparm, what do the little dots on the bottom of the
screen mean?
-- 
jo...@wpi.edu - WPI Computer Science |Linux 0.99.14f:Free 32 bit OS for the i386
stupid subject lines
#1375
Author: nat... Nathan Christopher Pritch...
Date: Sun, 16 Jan 1994 19:45
19 lines
1565 bytes
In article <2h9t0d$g...@bigboote.WPI.EDU> jo...@dolphin.WPI.EDU (Joseph W. Vigneau) writes:
>In article <CJn3p...@ucdavis.edu>,
>Taylor Gautier <ez00...@othello.ucdavis.edu> wrote:
>>
>>As I said in an earlier post, I really thought my friend's 486-80 (pushed 
>>66) VLB was faster than Gateway's Pentium PCI/Viper offering.  I didn't 
>>test it out w/the dots, but I would say I have played my share of DOOM.
>
>Ok, when using -devparm, what do the little dots on the bottom of the
>screen mean?
>-- 
>jo...@wpi.edu - WPI Computer Science |Linux 0.99.14f:Free 32 bit OS for the i386

what does the response have to do with the quoted message?  or the subject
line?  there are so many posts in this group that most people probably
just scan the subjects (if their newsreader can do that) if they even do that.
it makes sense to change the subject line to something relating to your
message.  it makes even more sense to NOT quote a completely unrelated
message to the one you are posting.
-devparm dots
#1376
Author: jo... Joseph W. Vigneau
Date: Mon, 17 Jan 1994 02:42
20 lines
1608 bytes
Taylor Gautier <ez00...@othello.ucdavis.edu> said something about
PCI/Pentium/Viper for Doom, and mentioned the little dots seen on the
bottom left hand side of the screen when -devparm is used:

   As I said in an earlier post, I really thought my friend's 486-80 (pushed 
   66) VLB was faster than Gateway's Pentium PCI/Viper offering.  I didn't 
   test it out w/the dots, but I would say I have played my share of DOOM.

At this point, I posted a two line question, because I didn't (and still 
don't) know what the dots represent.

Nathan Pritchard <nat...@owlnet.rice.edu> spent many more lines flaming
me because "what does the response have to do with the quoted message?"

So, if anyone _can_ see what my reponse has to do with the quoted message,
could you please post or mail me on the signifigance on those little dots?

Thanks, and kill a muncher for me!
-- 
jo...@wpi.edu - WPI Computer Science |Linux 0.99.14f:Free 32 bit OS for the i386
Re: -devparm dots
#1378
Author: ez00... Taylor Gautier
Date: Tue, 18 Jan 1994 23:00
15 lines
1305 bytes
Hehehe.  You weren't outa line, and I thought I'd just let ya know, I 
have no idea.  Judging by the posts I have seen, it is some way of 
telling your fps.  Anyone?

-- Taylor Gautier   -- ez00...@hamlet.ucdavis.edu

-------------------------------------------------------------
*LANDFILLS SAVE ENERGY*                       
	"By covering depressions in the landscape, landfills
	make the surface of the earth smoother. This enables
	the earth to move more easily through space, saving 
	huge amounts of orbital energy."

-50 Simple Things YOU Can Do To Pave The Earth
--------------------------------------------------------------
Re: -devparm dots
#1379
Author: dsim... David M. Simpson
Date: Wed, 19 Jan 1994 06:21
9 lines
1075 bytes
The dots at the bottom of the screen refer to the amount of sound output at
the time (I would call this volume, except that the level of the dots doesn't
change if you change the volume output from your sound card using the options
from the main menu).
	This is why those little dots go up and down during the title screen
and why they go way up when you do such things like blow up a barrel or open
a door.

David Simpson
Re: -devparm dots
#1380
Author: brom... Carl A. Merritt
Date: Thu, 20 Jan 1994 19:44
6 lines
916 bytes
It's the current frame rate the game is producing.  The slower your computer,
the more graphix calculations it's doing, the further the dots move to the
right.

-- 
Carl A. Merritt <brom...@rahul.net>
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