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8 total messages Started by str... Joseph Russack Wed, 05 Jan 1994 00:46
Music... no sound?
#108
Author: str... Joseph Russack
Date: Wed, 05 Jan 1994 00:46
4 lines
769 bytes
  I can't seem to get any sound effects out of my ATI stereo F/X. I can
get the doom theme music to play, but no good bang-bang noises. I've
checked the stupid stuff. (volume, interrupts, etc). Anyone have
a problem like this? the ATI is (in theory) soundblaster compatible.
Re: Music... no sound?
#109
Author: br... Bruce Guthrie
Date: Wed, 05 Jan 1994 04:07
11 lines
1018 bytes
ST> The music score is right on, but there doesn't seem to be any sound
ST> effects.   Has anyone run into this problem!  I have a inkling it's
ST> incomplete SoundBlaster emulation by PAS.  Other than that, version 1.1
ST> seems to run quite nicely in OS/2

ST>   I can't seem to get any sound effects out of my ATI stereo F/X. I can
ST> get the doom theme music to play, but no good bang-bang noises.

	I have a ThunderBoard (SB clone) and also only get music.

				Bruce
Re: Music... no sound?
#113
Author: ez00... Ian Dudley
Date: Wed, 05 Jan 1994 07:27
17 lines
1520 bytes
Joseph Russack (str...@cse.ucsc.edu) wrote:
:   I can't seem to get any sound effects out of my ATI stereo F/X. I can
: get the doom theme music to play, but no good bang-bang noises. I've

Well, I have an actual, true-blue SoundBlaster card, and I have the same
problem.  I only get the music, no sound effects (unless I use the pc
speaker). :(  The setup program was absolutely no help at all.  Is it a
bug, or am I missing something (I saw a previous reference to SFX.EXE?
I don't have that program.  Should I, or is that ATI specific?)

--
=-=-=-=-=-=-=-=-=-=-=-=-=
Not just a roadster,        ______________               ______________
but a way of life.          \_____________\_____________/_____________/
                              \___________               ___________/
Ian Dudley                      \_________ AUSTIN-HEALEY _________/
ez00...@othello.ucdavis.edu      \_____________________________/    
Re: Music... no sound?
#115
Author: wien... r.e. wienburg
Date: Wed, 05 Jan 1994 16:49
18 lines
1489 bytes
In article <CJ5BE...@ucdavis.edu> ez00...@othello.ucdavis.edu (Ian Dudley) writes:
>Joseph Russack (str...@cse.ucsc.edu) wrote:
>:   I can't seem to get any sound effects out of my ATI stereo F/X. I can
>: get the doom theme music to play, but no good bang-bang noises. I've
>
>Well, I have an actual, true-blue SoundBlaster card, and I have the same
>problem.  I only get the music, no sound effects (unless I use the pc
>speaker). :(  The setup program was absolutely no help at all.  Is it a
>bug, or am I missing something (I saw a previous reference to SFX.EXE?
>I don't have that program.  Should I, or is that ATI specific?)
>

I think you all need a better sound card.. that's what did it for my
friend.. maybe 8 megs ram too

-- 
	ROB WIENBURG 	|The University of Western Ontario	|
                   	| London, Ontario, Canada		|
Re: Music... no sound?
#116
Author: Nick.B... Nick Bensema
Date: Wed, 05 Jan 1994 23:20
19 lines
1631 bytes
In article <CJ5BE...@ucdavis.edu>,
Ian Dudley <ez00...@othello.ucdavis.edu> wrote:
>Joseph Russack (str...@cse.ucsc.edu) wrote:
>:   I can't seem to get any sound effects out of my ATI stereo F/X. I can
>: get the doom theme music to play, but no good bang-bang noises. I've
>
>Well, I have an actual, true-blue SoundBlaster card, and I have the same
>problem.  I only get the music, no sound effects (unless I use the pc
>speaker). :(  The setup program was absolutely no help at all.  Is it a
>bug, or am I missing something (I saw a previous reference to SFX.EXE?
>I don't have that program.  Should I, or is that ATI specific?)

Try different IRQ channels.  It worked for me on another game (Comanche)

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Re: Music... no sound?
#117
Author: ez00... Ian Dudley
Date: Thu, 06 Jan 1994 19:29
16 lines
1479 bytes
Nick Bensema (Nick.B...@launchpad.unc.edu) wrote:
: Try different IRQ channels.  It worked for me on another game (Comanche)

No, I don't want to do that.  My sound card works fine with Windows and
other games, and if I start screwing with the IRQs now, I'll end up having a
conflict with everything else.  Since the card works with other games
such as Castle Wolfenstien and Blake Stone, it seems to me there is a
problem with Doom.

--
=-=-=-=-=-=-=-=-=-=-=-=-=
Not just a roadster,        ______________               ______________
but a way of life.          \_____________\_____________/_____________/
                              \___________               ___________/
Ian Dudley                      \_________ AUSTIN-HEALEY _________/
ez00...@othello.ucdavis.edu      \_____________________________/    
Re: Music... no sound?
#118
Author: dwat... Dana Watanabe
Date: Thu, 06 Jan 1994 22:00
21 lines
1396 bytes
In article <CJ83G...@ucdavis.edu>,
Ian Dudley <ez00...@othello.ucdavis.edu> wrote:
>Nick Bensema (Nick.B...@launchpad.unc.edu) wrote:
>: Try different IRQ channels.  It worked for me on another game (Comanche)
>
>No, I don't want to do that.  My sound card works fine with Windows and
>other games, and if I start screwing with the IRQs now, I'll end up having a
>conflict with everything else.  Since the card works with other games
>such as Castle Wolfenstien and Blake Stone, it seems to me there is a
>problem with Doom.
>

Well, not saying the problem isnt with Doom, but you should give
it a try to see if it fixes the problem.


--
If we were still going barefoot the world would be a
much softer place.
				   ,
IravethereforeIam Prod.           dana watanabe
Re: Music... no sound?
#119
Author: ez00... Ian Dudley
Date: Fri, 07 Jan 1994 18:33
23 lines
1755 bytes
Dana Watanabe (dwat...@mothra.nts.uci.edu) wrote:
: Ian Dudley <ez00...@othello.ucdavis.edu> wrote:
: >Nick Bensema (Nick.B...@launchpad.unc.edu) wrote:
: >: Try different IRQ channels.  It worked for me on another game (Comanche)
: >
: >No, I don't want to do that.  My sound card works fine with Windows and
: >etc....

: Well, not saying the problem isnt with Doom, but you should give
: it a try to see if it fixes the problem.

Well, I just downloaded doom v1.1 yesterday and the sound problems
disappeared.  I guess that's what I get for using a <1.0 version.  Now
I'm happy - I can hear guts being wrenched out and screams of agony.
Life is good.

--
=-=-=-=-=-=-=-=-=-=-=-=-=
Not just a roadster,        ______________               ______________
but a way of life.          \_____________\_____________/_____________/
                              \___________               ___________/
Ian Dudley                      \_________ AUSTIN-HEALEY _________/
ez00...@othello.ucdavis.edu      \_____________________________/    
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