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Article #94920

Re: New PWAD containing single player map & graphics for Doom 2 - 'Rienzi'

#94920
From: RjY
Date: Sat, 25 Apr 2009 10:16
35 lines
2523 bytes
chrisbazley@bigfoot.com posted:
>Hello,
>
>I have just released a new patch WAD for Doom 2, which is now
>available to download from my web site:
>http://www.starfighter.acornarcade.com/mysite/doom.htm#rienzi

>I have cross-posted to comp.sys.acorn.games because I did all of the
>authoring on an Acorn Risc PC using Lee Noar's port of the Doom Editor
>for Total Headcases ( http://www.leenoar.ukos.com/deth ) and
>playtesting in R-Comp Interactive's port of Doom.

Oh nice. I have a Risc PC, although it hasn't seen much use of late. It
has your SF3K hack on it. I also used to play Doom on it, but with the
other RISC OS engine (DIY) since I already had the IWADs.

I remember trying to use that port of DETH as well. I don't know how you
can stand it really :)

>Any feedback would be much appreciated. However, I used the maximum
>number of sectors allowed by DETH (it crashes when saving a map with
>more than 511), so extending the map or adding more detail would be
>out of the question!

It's obvious you've put a lot of effort into making it look nice.
However making it look nice is of secondary concern to how it plays, and
here I found it dark, cramped, and having hardly any ammunition and
instakill traps. I quit after having spent several minutes tediously
working my way through the awkwardly cramped cave system with nothing
but a pistol, only to get through the blue door and almost immediately
squashed under a ceiling. I'm not a fan of this kind of gameplay, I'm
afraid.

-- 
http://rjy.org.uk/
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Newsgroups: alt.games.doom
From: RjY <RjY@sp.am>
Subject: Re: New PWAD containing single player map & graphics for Doom 2 - 'Rienzi'
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