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Article #254

DOOM Audio Editor: DMAUD02

#254
From: Bill Neisius
Date: Wed, 05 Jan 1994 15:18
45 lines
1903 bytes
Now on wuarchive.wustl.edu: DMAUD version 0.2.  This one will work with
the shareware v1.0 and v1.1 WAD's, and the registered v1.1 WAD.  

	/pub/msdos_uploads/games/dmaud02.zip


Thanks to Matt Bush for testing and sound descriptions....

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DOOM Audio Editor - version 0.2 January 1994

SUMMARY:

    DMAUD sound_number [-s sound_file] [-e sound_file] [-l] [-q]

    sound_number: 1-49 (1-61), select and play sound from DOOM WAD
    -s          : Store sound_file into DOOM WAD at position sound_number
		  Input files can be any sound format; they will automatically
		  be converted to 11025 samples/sec
    -e          : Extract sound from DOOM WAD at position sound_number
		  and store into sound_file in raw format.  Will not
		  overwrite existing file
    -l          : List samples
    -q          : Quiet; no SoundBlaster output


DESCRIPTION:

	DMAUD will store sounds into or extract sounds from DOOM1.WAD
	files distributed with DOOM shareware versions 1.0 and 1.1,  
	and DOOM.WAD distributed with registered version 1.1.
	In addition, DMAUD will play the sound if a SoundBlaster compatible
	sound card is present.

	Please be sure to make a backup copy of the original DOOM WAD file.

	Input files can be any format (.AU, .VOC, .WAV, .SND, etc) and
	any sample rate; they will be converted as necessary.



	
Bill Neisius
bi...@solaria.hac.com
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!usc!hacgate!solaria!bill
From: bill@solaria (Bill Neisius)
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.doom
Subject: DOOM Audio Editor: DMAUD02
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Date: 5 Jan 94 15:18:22 GMT
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