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Article #86296Doom3 "current weapon" variable?
From: Grumpycrab
Date: Sat, 07 Aug 2004 18:04
Date: Sat, 07 Aug 2004 18:04
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Anybody know if there's a "current weapon" variable. (I'm doing a script to toggle between current weapon and torch) Thanks -- Grumps
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!news-lei1.dfn.de!news1.uni-leipzig.de!fu-berlin.de!uni-berlin.de!not-for-mail From: "Grumpycrab" <Grumpycrab@hotmail.com> Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action Subject: Doom3 "current weapon" variable? Date: Sat, 7 Aug 2004 19:04:31 +0100 Lines: 7 Message-ID: <2nkiuoF1p61qU1@uni-berlin.de> X-Trace: news.uni-berlin.de lyLrImkUv8wWrZraxe7XeQYKW0+vA9jFHCl/7xXYxddQzBJw== X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit