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Article #991Re: No-chambers in Doom?
From: s... Stephen P. Potter
Date: Mon, 10 Jan 1994 13:58
Date: Mon, 10 Jan 1994 13:58
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In article <1994Jan10.1...@cs.aukuni.ac.nz> pg...@cs.aukuni.ac.nz (Peter Gutmann) writes: Has anyone else found a couple of non-rooms on the hidden level of episode 1? These are quite normal rooms which don't show up on the map. You need These are monster storage chambers, where the monsters that come through the teleports are stored. Steve -- University of Florida, Department of Computer and Information Sciences email: s...@cis.ufl.edu, Bitnet:Prisoner@ufcc smail: Stephen P Potter, E309A CSE, UF Campus Click here to find out about the <a href=http://www.cis.ufl.edu/perl>Perl World Wide Web Page</a>
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!usenet.ins.cwru.edu!nigel.msen.com!caen!usenet.cis.ufl.edu!usenet.cis.ufl.edu!spp From: s...@beach.cis.ufl.edu (Stephen P. Potter) Newsgroups: alt.games.doom Subject: Re: No-chambers in Doom? Date: 10 Jan 1994 13:58:16 GMT Organization: The Department of Probable Possible Impossibilities Lines: 14 Message-ID: <SPP.94Jan10085816@beach.cis.ufl.edu> References: <1994Jan10.113741.11109@cs.aukuni.ac.nz> NNTP-Posting-Host: beach.cis.ufl.edu In-reply-to: pgut1@cs.aukuni.ac.nz's message of Mon, 10 Jan 1994 11:37:41 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit