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Article #98636

Re: HACX shareware has been released!

#98636
From: James McCormick
Date: Fri, 10 Oct 1997 00:00
30 lines
2296 bytes

I have to disagree. I *did* take the time to customize Quake but I still
don't like it in multiplayer. I'll take DoomII over Quake for multiplayer
any day (I *do* like Quake single player much better though).

Quake in multiplayer is just a total joke unless you have a local network or
a T1 line in your home. Yes, I'm using QuakeWorld and it helps a lot, but, I
can dial up a local buddy with DoomII and have just a nice "tight"
deathmatch game; NO lag, NO ghosting or jumping, it works great. Quake
doesn't come close.

DoomII takes much more finess. Doing the "shotgun" dance with another player
takes skill for it to pay off. Only the guys who *really* know how to use
the BFG and coordinate thier moves will get the frags with it. So far, Quake
multiplayer is just moving around and shooting. There's too much network lag
for anything else.

If you think I'm wrong, please tell me what I'm missing.

Cary

Milez wrote in message <343FC8...@v-wave.com>...
>i agreee that those who don't like quake haven't take the time to learn
>how to customize it to thier own preferance....that's the whole buety of
>quake....if you want colour...DL a patch with more colour ...or go back
>to playing an iferior engine like duke in which you have to pay to play
>a network game (or use a hacked ver of kali) either way....if you like
>like quake it's cause you don't take enough time to learn all the things
>it really does
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From: "James McCormick" <jcmc...@hiwaay.net>
Subject: Re: HACX shareware has been released!
Date: 1997/10/10
Message-ID: <mrV6OXb18GA.154@news2.ingr.com>
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