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Article #95083Authetic Doom multiplayer?
From: FooAtari
Date: Fri, 14 Jan 2011 23:26
Date: Fri, 14 Jan 2011 23:26
12 lines
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1487 bytes
I'm looking to play Doom online in a fairly authentic way, staying as close to the original multilayer as possible. I have tried both Skulltag and Zdaemon. I currently use Zdaemon as it seems to be a more pure experience. However I sometimes find the large number of players that most servers have a little to0 hectic to be enjoyable and would prefer 4 - 8 player games. So I was wondering, are there any other fairly straightforward ways to play Doom online, or are the above source ports my best options? Thanks
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Path: mbox-mo1.pugleaf.net!num2.nntp.dca.giganews.com!num1.nntp.dca.giganews.com!number.nntp.dca.giganews.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!feeder.news-service.com!news.astraweb.com!border5.a.newsrouter.astraweb.com!not-for-mail From: FooAtari <fooatari.usenet@gmail.com> Subject: Authetic Doom multiplayer? Newsgroups: rec.games.computer.doom.playing,alt.games.doom,alt.games.doom.ii User-Agent: Pan/0.133 (House of Butterflies) MIME-Version: 1.0 Date: 14 Jan 2011 23:26:33 GMT Lines: 12 Message-ID: <4d30dba9$0$31250$c3e8da3$52450513@news.astraweb.com> Organization: Unlimited download news at news.astraweb.com NNTP-Posting-Host: 18a2ea5f.news.astraweb.com X-Trace: DXC=IFM\ca]CjBGPn_2M35M[hOL?0kYOcDh@JClIc^Tc>k5EeRPO<FAV4ZMgMci2OEZHSOoIeh5VnjF8D81joM[Qf4JIG<C>Mo7<GcOL\; MD=M_o; K Bytes: 1474 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit